Rust Player Count
39,905 playing now

OnlineNA135.148.136.6:60405checked 8m ago

[US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly

biweekly wipes vanillamoddedoxidepve
Players now 2/ 100 2% full
7-day average 10 peak 28
Rank #1,074 top 5% · #176 in NA
Last wipe 12d ago biweekly schedule
Next wipe 1d 9h Thu 15 Oct, 18:02 UTC

Players

AveragePeak
0510152009:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

05010015020009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 5% of all ranked servers, top 9% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 18:02 UTC, in 1d 9h. Its biweekly schedule tag · low confidence

Usual gap 14 days between real wipes
Wipe-day peak 40 players, last three wipes
Crowd held 0% else halves by day 11

Coming wipes

1d 9hThu 15 Oct, 18:02 UTC
15d 9hThu 29 Oct, 18:02 UTC
22d 10hThu 5 Nov, 19:00 UTC FW
29d 9hThu 12 Nov, 18:02 UTC
43d 9hThu 26 Nov, 18:02 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 43, 28 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:02 UTC FW12d ago 43 – running 2
Thu 17 Sep, 17:58 UTC26d ago 38 halved by day 11 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Kommon GroundNA · groups of 6 · biweekly · 1 on average 0/ 50
|US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid ProtecNA · groups of 6 · 1 on average 0/ 150
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 202 on average 66/ 2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 47 on average 11/ 200
LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge NoNA · groups of 8+ · biweekly · 14 on average 3/ 30
ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot RestNA · groups of 12+ · biweekly · 10 on average 3/ 100

Quick answers

from the figures on this page

Rules and settings

Which rules govern [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

The name of [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly does not state a gather rate. The group limit is 6 players. pve is the game mode, no player-versus-player fighting. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. Its own label is vanilla: unmodified Rust: no changed rates, no kits, no extra rules. VAC is on, Valve's anti-cheat.

What map is used on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

[US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly runs a procedural map of size 4,500 with seed 2019678213, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly be found in Rust Player Count lists and filters?

The Rust Player Count lists that [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly fits are: Modded Rust servers, Rust PvE servers, Rust zombie servers, listed live and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Average players: 10+ on average.

What information do the tags on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly convey?

The game's server browser reads these tags from [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): Capacity: 100 slots; ts6 (Group limit): The maximum team size is 6; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks, a wipe takes place; ^v (Vanilla): Unmodified Rust: no changed rates, no kits, no extra rules; ^p (PvE): No player-versus-player combat: the environment provides the danger; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): This server is Modded; plugins or settings affect how it plays; NA (North America): It appears under North America when browsing servers. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

How full is [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

2 of 100 slots are filled on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly right now. The average player count for the last seven days is 10, and the highest point was 28. In the past 48 hours, the peak activity occurred at 01:00 UTC, averaging 15 players.

What position does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly hold among Rust servers?

In the last seven days, [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly is #1,074 for player hours, #176 in North America, and within the top 5% of ranked servers.

About the server

What is the uptime and reliability of [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

[US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly is currently online. The uptime it gives suggests it restarted about 23 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Its first appearance in Rust Player Count was on 13 September 2026.

What Rust version is used on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

On Linux, [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

With its NA tag, [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly lists itself in North America. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 135.148.136.6:60405.

What is the performance like on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

Over the last 48 hours, the average server fps was 72, and it never dropped below 23. The maximum number of entities it carried was 216,159, which includes buildings, deployables and everything else. At its highest, it used 6,127 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe schedule

What changes on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly on wipe day?

Recent wipes saw an average peak of 40 players. 28 hours after the latest wipe, the crowd hit its peak. Half that peak was maintained until the next wipe in 0% of recent wipes. Otherwise, it dropped below half by day 11.

What wipe pattern does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly follow?

The prediction follows its tag because too few of [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly's wipes are recorded to confirm the schedule. Thursday 15 October at 18:02 UTC is when the next wipe is due. The present world dates from 12 days 14 hours ago. A biweekly wipe schedule appears in its tags.

Join the server

What steps are needed to join [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

To get in, press F1 in Rust and enter client.connect 135.148.136.6:60405. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. https://www.goldenhourrust.com/ is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,^v,NA,^p,gmrust,cs167781,ts6,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp100
Max players Capacity: 100 slots.
ts6
Group limit The maximum team size is 6.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks, a wipe takes place.

Difficulty

^v
Vanilla Unmodified Rust: no changed rates, no kits, no extra rules.

Gameplay

^p
PvE No player-versus-player combat: the environment provides the danger.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Region

NA
North America It appears under North America when browsing servers.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.