Rust Player Count
46,572 playing now

Online135.148.15.153:28146checked 10m ago

A Shockbyte x Discord Production Rust Server

Players now 0/ 75 0% full
7-day average 0 peak 2
Rank #14,136 top 65%
Last wipe 21h ago no schedule published
Next wipe – no wipe seen yet

Players

AveragePeakWipe
00.511.5200:0004:0008:0013:0017:0021:00Wiped Wed 21 Oct, 00:43 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040000:0004:0008:0013:0017:0021:00Wiped Wed 21 Oct, 00:43 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 422 on average 241/ 325
Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 411 on average 199/ 200
Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 312 on average 67/ 200
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 291 on average 264/ 350
Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 283 on average 229/ 375
Rustoria.co - US Medium PremiumNA · groups of 12+ · biweekly · 254 on average 127/ 200

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern A Shockbyte x Discord Production Rust Server?

The name of A Shockbyte x Discord Production Rust Server does not state a gather rate. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. Under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

What map is used on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Where can A Shockbyte x Discord Production Rust Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that A Shockbyte x Discord Production Rust Server fits are: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you interpret the tags on A Shockbyte x Discord Production Rust Server?

These are the tags A Shockbyte x Discord Production Rust Server publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp75 (Max players): Capacity: 75 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): It runs on game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

How many players does A Shockbyte x Discord Production Rust Server have?

With 75 slots, A Shockbyte x Discord Production Rust Server has 0 players at the moment. With a peak of 2, the average over seven days is 0 players. The busiest time in the last 48 hours was 04:00 UTC, with an average of 0 players.

How does A Shockbyte x Discord Production Rust Server compare in server rankings?

Over the last seven days, A Shockbyte x Discord Production Rust Server is #14,136 for player hours, placing it in the top 65% of ranked servers.

About the server

How reliable is A Shockbyte x Discord Production Rust Server, and is it online?

You can find A Shockbyte x Discord Production Rust Server online at the moment. It reports an uptime that puts the last restart at roughly 20 hours ago. Rust Player Count recorded it for the first time on 21 October 2026.

What Rust version is used on A Shockbyte x Discord Production Rust Server?

Linux hosts A Shockbyte x Discord Production Rust Server, which runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

What region does A Shockbyte x Discord Production Rust Server serve?

There is no region published by A Shockbyte x Discord Production Rust Server. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 135.148.15.153:28146.

How well does A Shockbyte x Discord Production Rust Server perform?

In the last 48 hours, it averaged 255 server fps, with a low of 249. The maximum number of entities it carried was 8,209, which includes buildings, deployables and everything else. Peak memory use was 2,573 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe information

When does A Shockbyte x Discord Production Rust Server wipe?

With so few of A Shockbyte x Discord Production Rust Server's wipes on record, its rhythm remains unclear. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 21 hours ago.

How to join

What steps are needed to join A Shockbyte x Discord Production Rust Server?

To get in, press F1 in Rust and enter client.connect 135.148.15.153:28146. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp75
Max players Capacity: 75 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167781
Build It runs on game build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.