Rust Player Count
58,271 playing now

Online135.148.15.196:20159checked 9m ago

SNAP&WIFE

moddedoxide
Players now 0/ 75 0% full
7-day average 0 peak 1
Rank #11,958 top 55%
Last wipe 2d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

010020030040013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct21 Oct22 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 19:42 UTC2d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 126 on average 138/ 400
МИНИ-КАРТА 2Х | STORM | FPS+ 21.10EU · groups of 8+ · weekly · 117 on average 123/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 20.10EU · groups of 16+ · weekly · 106 on average 158/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 17.10EU · groups of 16+ · monthly · 84 on average 15/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 18.10EU · groups of 16+ · monthly · 76 on average 30/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 15.10EU · groups of 16+ · monthly · 72 on average 11/ 1000

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for SNAP&WIFE?

A gather rate is absent from the name of SNAP&WIFE. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.

Which map is running on SNAP&WIFE?

A procedural map of size 3,000 is what SNAP&WIFE runs, generated by the game with seed 13698755. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags, lists and filters

Where can SNAP&WIFE be found in Rust Player Count lists and filters?

These Rust Player Count lists include SNAP&WIFE: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you interpret the tags on SNAP&WIFE?

These are the tags SNAP&WIFE publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp75 (Max players): 75 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

What is the player count on SNAP&WIFE?

0 of 75 slots are filled on SNAP&WIFE right now. With a peak of 1, the average over seven days is 0 players.

What position does SNAP&WIFE hold among Rust servers?

SNAP&WIFE is in the top 55% of all ranked servers with a rank of #11,958 for player hours over the past seven days.

About the server

What is the uptime and reliability of SNAP&WIFE?

You can find SNAP&WIFE online at the moment. Based on the uptime it reports, the last restart was about 2 days 13 hours ago. It was up 100% of the time over the last 2 full days, 48 of 48 hours. Its first appearance in Rust Player Count was on 19 October 2026.

What Rust version is used on SNAP&WIFE?

Rust network protocol 2634 and build 167781 on Linux is what SNAP&WIFE uses. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of SNAP&WIFE?

No region is published by SNAP&WIFE. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 135.148.15.196:20159.

Is SNAP&WIFE lag-free?

The server ran at an average of 198 fps over the last 48 hours, never falling below 70. The highest entity count was 46,764, covering buildings, deployables and all other objects. Peak memory use was 4,075 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe schedule

What changes on SNAP&WIFE on wipe day?

The average busiest point in recent wipes reached 1 players. The latest wipe saw its biggest crowd 1 hours in.

What wipe pattern does SNAP&WIFE follow?

Too few wipes are recorded for SNAP&WIFE to reveal its pattern. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 2 days 16 hours ago.

How to join

What steps are needed to join SNAP&WIFE?

To get in, press F1 in Rust and enter client.connect 135.148.15.196:20159. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp75
Max players 75 slots are available.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.