Online135.148.15.62:28015checked 10m ago
Siunattu
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 19:45 UTC10h ago | – | – | running | 1 |
| Sun 11 Oct, 22:23 UTC2d ago | 1 | – | 1.9 days | 1 |
| Tue 6 Oct, 01:08 UTC8d ago | 1 | halved by day 2 | 5.9 days | 1 |
| Sun 4 Oct, 02:09 UTC10d ago | 1 | – | 2 days | 1 |
| Thu 1 Oct, 18:54 UTC FW12d ago | 1 | held half | 2.3 days | 1 |
| Tue 29 Sep, 21:48 UTC14d ago | 1 | – | 1.9 days | 0 |
| Mon 28 Sep, 17:43 UTC15d ago | 1 | – | 1.2 days | 1 |
| Fri 25 Sep, 04:57 UTC19d ago | 1 | halved by day 2 | 3.5 days | 0 |
| Sun 20 Sep, 22:50 UTC23d ago | 1 | held half | 4.3 days | 0 |
| Thu 17 Sep, 01:42 UTC27d ago | 1 | halved by day 1 | 3.9 days | 0 |
| Tue 15 Sep, 18:34 UTC28d ago | 1 | – | 1.3 days | 1 |
| Sun 13 Sep, 17:02 UTC30d ago | 1 | held half | 2.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
Which rules govern Siunattu?
The name of Siunattu does not state a gather rate. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. Under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.
What map is used on Siunattu?
Siunattu runs a procedural map of size 3,100 with seed 12346, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Server tags
Where can Siunattu be found in Rust Player Count lists and filters?
The Rust Player Count lists that Siunattu fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
What is the meaning of the tags on Siunattu?
For the game's server browser, Siunattu publishes: gmrust (Game mode): Survival as standard in Rust; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player count
What is the player count on Siunattu?
With 40 slots, Siunattu has 0 players at the moment. The average player count for the last seven days is 0, and the highest point was 1. In the past 48 hours, the peak activity occurred at 17:00 UTC, averaging 1 players.
Where does Siunattu sit in the rankings?
For player hours in the last seven days, Siunattu ranks #6,742 and is in the top 30% of all ranked servers.
Server details
What is the online status and reliability of Siunattu?
You can find Siunattu online at the moment. Based on the uptime it reports, the last restart was about 4 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Player Count first saw it.
What Rust version is used on Siunattu?
Rust network protocol 2634 and build 167781 on Linux is what Siunattu uses. Joining requires the same protocol on your game; Steam updates it for you.
Where can you find Siunattu?
There is no region published by Siunattu. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 135.148.15.62:28015.
How well does Siunattu perform?
In the last 48 hours, it averaged 188 server fps, with a low of 3. Up to 56,878 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 2,839 MB. A climbing entity count and low fps are felt as lag by players.
Wipe information
What changes on Siunattu on wipe day?
The average busiest point in recent wipes reached 1 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest. Half that peak was maintained until the next wipe in 50% of recent wipes. Otherwise, it dropped below half by day 2.
When does Siunattu wipe?
Wipes on Siunattu come at irregular times, leaving no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 10 hours ago.
Connect to the server
What is the process to join Siunattu?
Joining is done by opening the console (F1) and running client.connect 135.148.15.62:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp40
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.