Rust Player Count
40,075 playing now

Online135.148.151.135:28015checked 11m ago

Falkors Retreat |PVE|Raidable Bases|Skill Tree|

biweekly wipes moddedcarbonpve
Players now 1/ 100 1% full
7-day average 1 peak 7
Rank #2,899 top 13%
Last wipe 12d ago biweekly schedule
Next wipe 1d 14h Thu 15 Oct, 17:49 UTC

Players

AveragePeak
0246804:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

010020030040004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 17:49 UTC, in 1d 14h. Its biweekly schedule tag · low confidence

Usual gap 14 days between real wipes
Wipe-day peak 8 players, last three wipes
Crowd held 0% else halves by day 8

Coming wipes

1d 14hThu 15 Oct, 17:49 UTC
15d 14hThu 29 Oct, 17:49 UTC
22d 15hThu 5 Nov, 19:00 UTC FW
29d 14hThu 12 Nov, 17:49 UTC
43d 14hThu 26 Nov, 17:49 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:49 UTC FW12d ago 8 – running 0
Thu 17 Sep, 17:41 UTC26d ago 9 halved by day 8 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 206 on average 79/ 2000
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 203 on average 227/ 2000
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 14+ · biweekly · 56 on average 40/ 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 54 on average 13/ 100
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 47 on average 48/ 200
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 47 on average 47/ 250

Quick answers

from the figures on this page

Rules and settings

Which rules govern Falkors Retreat |PVE|Raidable Bases|Skill Tree|?

The name of Falkors Retreat |PVE|Raidable Bases|Skill Tree| does not state a gather rate. The group limit is the game's default of 8 players. The server runs pve, other players cannot be fought. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Carbon. VAC is on, Valve's anti-cheat.

What map is used on Falkors Retreat |PVE|Raidable Bases|Skill Tree|?

A procedural map of size 4,500 is what Falkors Retreat |PVE|Raidable Bases|Skill Tree| runs, generated by the game with seed 1403708994. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where can Falkors Retreat |PVE|Raidable Bases|Skill Tree| be found in Rust Player Count lists and filters?

The Rust Player Count lists that Falkors Retreat |PVE|Raidable Bases|Skill Tree| fits are: Modded Rust servers and Rust PvE servers. You can find it on the server list using these filters: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What information do the tags on Falkors Retreat |PVE|Raidable Bases|Skill Tree| convey?

The game's server browser reads these tags from Falkors Retreat |PVE|Raidable Bases|Skill Tree|: gmvanilla (Game mode): Survival in its vanilla form; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167058 (Build): Build number: 167058; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks, a wipe takes place; ^p (PvE): No player-versus-player combat: the environment provides the danger; ^z (Modded): The Modded category: plugins or configuration change gameplay; ^y (Carbon): The Carbon plugin framework is running. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

What is the player count on Falkors Retreat |PVE|Raidable Bases|Skill Tree|?

With 100 slots, Falkors Retreat |PVE|Raidable Bases|Skill Tree| has 1 players at the moment. The seven-day average is 1 players, with a peak of 7. The busiest time in the last 48 hours was 17:00 UTC, with an average of 6 players.

Where does Falkors Retreat |PVE|Raidable Bases|Skill Tree| sit in the rankings?

Over the last seven days, Falkors Retreat |PVE|Raidable Bases|Skill Tree| is #2,899 for player hours, placing it in the top 13% of ranked servers.

Server details

How reliable is Falkors Retreat |PVE|Raidable Bases|Skill Tree|, and is it online?

Right now, Falkors Retreat |PVE|Raidable Bases|Skill Tree| is up. The uptime it gives suggests it restarted about 13 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Player Count first saw it.

What Rust version is used on Falkors Retreat |PVE|Raidable Bases|Skill Tree|?

Rust network protocol 2634 and build 167058 on Linux is what Falkors Retreat |PVE|Raidable Bases|Skill Tree| uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of Falkors Retreat |PVE|Raidable Bases|Skill Tree|?

There is no region published by Falkors Retreat |PVE|Raidable Bases|Skill Tree|. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 135.148.151.135:28015.

How well does Falkors Retreat |PVE|Raidable Bases|Skill Tree| perform?

The server ran at an average of 151 fps over the last 48 hours, never falling below 98. The highest entity count was 145,145, covering buildings, deployables and all other objects. Peak memory use was 5,062 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe information

What should you expect on Falkors Retreat |PVE|Raidable Bases|Skill Tree| during a wipe?

The average busiest point in recent wipes reached 8 players. 6 hours after the wipe, the crowd on the latest wipe was at its highest. Half that peak was maintained until the next wipe in 0% of recent wipes. If not, the crowd went below half by day 8.

How often does Falkors Retreat |PVE|Raidable Bases|Skill Tree| wipe?

The prediction follows its tag because too few of Falkors Retreat |PVE|Raidable Bases|Skill Tree|'s wipes are recorded to confirm the schedule. On Thursday 15 October at 17:49 UTC the next wipe is expected. It has been running its current world for 12 days 9 hours. Every two weeks is the wipe interval published in its tags.

Join the server

What is the process to join Falkors Retreat |PVE|Raidable Bases|Skill Tree|?

Joining is done by opening the console (F1) and running client.connect 135.148.151.135:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. For more, visit its website at https://discord.com/invite/QnjvHtNnBQ.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^b,^p,gmvanilla,cs167058,ts8

Game

gmvanilla
Game mode Survival in its vanilla form.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167058
Build Build number: 167058.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks, a wipe takes place.

Gameplay

^p
PvE No player-versus-player combat: the environment provides the danger.

Mods and access

^z
Modded The Modded category: plugins or configuration change gameplay.
^y
Carbon The Carbon plugin framework is running.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.