Online135.148.252.154:24690checked 11m ago
Ding Dong's Playground
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 23:11 UTC11d ago | 2 | – | running | 0 |
| Mon 28 Sep, 22:32 UTC15d ago | 2 | halved by day 3 | 4 days | 0 |
| Sat 26 Sep, 22:52 UTC17d ago | 3 | held half | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What configuration does Ding Dong's Playground use?
The name of Ding Dong's Playground does not state a gather rate. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
What map is used on Ding Dong's Playground?
The game generates a procedural map of size 3,000 with seed 1614537442 for Ding Dong's Playground. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Server tags
Where can Ding Dong's Playground be found in Rust Player Count lists and filters?
The Rust Player Count lists that Ding Dong's Playground fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on Ding Dong's Playground?
These are the tags Ding Dong's Playground publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167058 (Build): It runs on game build 167058; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is Modded; plugins or settings affect how it plays. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player count
How full is Ding Dong's Playground?
0 of 40 slots are filled on Ding Dong's Playground right now. With a peak of 2, the average over seven days is 0 players. The highest average in the last 48 hours was 2 players at 22:00 UTC.
What position does Ding Dong's Playground hold among Rust servers?
Over the last seven days, Ding Dong's Playground is #6,365 for player hours, placing it in the top 29% of ranked servers.
Server details
How reliable is Ding Dong's Playground, and is it online?
You can find Ding Dong's Playground online at the moment. Based on the uptime it reports, the last restart was about 26 hours ago. In the last 7 full days, it was up for 166 of 168 hours, which is 99% uptime. Its first appearance in Rust Player Count was on 26 September 2026.
What is the Rust version for Ding Dong's Playground?
Rust network protocol 2634 and build 167058 on Linux is what Ding Dong's Playground uses. The protocol has to match for you to join, but Steam updates it without any action from you.
What region does Ding Dong's Playground serve?
No region is published by Ding Dong's Playground. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 135.148.252.154:24690.
What is the performance like on Ding Dong's Playground?
Over the last 48 hours, the average server fps was 181, and it never dropped below 4. The highest entity count was 52,951, covering buildings, deployables and all other objects. At its highest, it used 3,623 MB of memory. A climbing entity count and low fps are felt as lag by players.
Wipe schedule
What changes on Ding Dong's Playground on wipe day?
The average busiest point in recent wipes reached 2 players. 25 hours after the wipe, the crowd on the latest wipe was at its highest. Half that peak was maintained until the next wipe in 50% of recent wipes. Otherwise, it dropped below half by day 3.
When does Ding Dong's Playground wipe?
With irregular wipe times on Ding Dong's Playground, no next wipe is possible to predict. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 11 days 22 hours ago.
How to join
What is the process to join Ding Dong's Playground?
Joining is done by opening the console (F1) and running client.connect 135.148.252.154:24690. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs167058
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.