Rust Player Count
59,299 playing now

Online135.148.252.154:24690checked 11m ago

Ding Dong's Playground

moddedoxide
Players now 0/ 40 0% full
7-day average 0 peak 2
Rank #6,365 top 29%
Last wipe 11d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
00.511.5222:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

010020030040022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k27 Sep30 Sep4 Oct7 Oct11 Oct14 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 3 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 2 players, last three wipes
Crowd held 50% else halves by day 3

The first 48 hours of its last wipes

Fri 2 OctMon 28 SepSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 23:11 UTC11d ago 2 – running 0
Mon 28 Sep, 22:32 UTC15d ago 2 halved by day 3 4 days 0
Sat 26 Sep, 22:52 UTC17d ago 3 held half 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 59/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 73/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 89/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average 13/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 5/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 30/ 700

Quick answers

from the figures on this page

Settings and map

What configuration does Ding Dong's Playground use?

The name of Ding Dong's Playground does not state a gather rate. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

What map is used on Ding Dong's Playground?

The game generates a procedural map of size 3,000 with seed 1614537442 for Ding Dong's Playground. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Server tags

Where can Ding Dong's Playground be found in Rust Player Count lists and filters?

The Rust Player Count lists that Ding Dong's Playground fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on Ding Dong's Playground?

These are the tags Ding Dong's Playground publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167058 (Build): It runs on game build 167058; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is Modded; plugins or settings affect how it plays. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

How full is Ding Dong's Playground?

0 of 40 slots are filled on Ding Dong's Playground right now. With a peak of 2, the average over seven days is 0 players. The highest average in the last 48 hours was 2 players at 22:00 UTC.

What position does Ding Dong's Playground hold among Rust servers?

Over the last seven days, Ding Dong's Playground is #6,365 for player hours, placing it in the top 29% of ranked servers.

Server details

How reliable is Ding Dong's Playground, and is it online?

You can find Ding Dong's Playground online at the moment. Based on the uptime it reports, the last restart was about 26 hours ago. In the last 7 full days, it was up for 166 of 168 hours, which is 99% uptime. Its first appearance in Rust Player Count was on 26 September 2026.

What is the Rust version for Ding Dong's Playground?

Rust network protocol 2634 and build 167058 on Linux is what Ding Dong's Playground uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does Ding Dong's Playground serve?

No region is published by Ding Dong's Playground. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 135.148.252.154:24690.

What is the performance like on Ding Dong's Playground?

Over the last 48 hours, the average server fps was 181, and it never dropped below 4. The highest entity count was 52,951, covering buildings, deployables and all other objects. At its highest, it used 3,623 MB of memory. A climbing entity count and low fps are felt as lag by players.

Wipe schedule

What changes on Ding Dong's Playground on wipe day?

The average busiest point in recent wipes reached 2 players. 25 hours after the wipe, the crowd on the latest wipe was at its highest. Half that peak was maintained until the next wipe in 50% of recent wipes. Otherwise, it dropped below half by day 3.

When does Ding Dong's Playground wipe?

With irregular wipe times on Ding Dong's Playground, no next wipe is possible to predict. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 11 days 22 hours ago.

How to join

What is the process to join Ding Dong's Playground?

Joining is done by opening the console (F1) and running client.connect 135.148.252.154:24690. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp40
Max players 40 slots are available.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167058
Build It runs on game build 167058.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.