Rust Player Count
32,838 playing now

Online135.148.252.164:24003checked 9m ago

CRUSTY TRAINING

Players now 0/ 2 0% full
7-day average 0 peak 1
Rank #11,886 top 54%
Last wipe 7d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123405:0013:0020:0004:0019:0003:00

Hourly average and peak, UTC.

Server performance

010020030040005:0013:0020:0004:0019:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep2 Oct5 Oct9 Oct12 Oct15 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 20:48 UTC7d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average 129/ 200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 335 on average 70/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average 362/ 425
Rustoria.co - EU LongEU · groups of 14+ · monthly · 316 on average 90/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average 15/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average 81/ 100

Quick answers

from the figures on this page

Rules and settings

What configuration does CRUSTY TRAINING use?

The name of CRUSTY TRAINING does not state a gather rate. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. Under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

Which map is running on CRUSTY TRAINING?

A procedural map of size 3,500 is what CRUSTY TRAINING runs, generated by the game with seed 4500. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can CRUSTY TRAINING be found in Rust Player Count lists and filters?

The Rust Player Count lists that CRUSTY TRAINING fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on CRUSTY TRAINING?

For the game's server browser, CRUSTY TRAINING publishes: gmrust (Game mode): The usual Rust survival experience; mp2 (Max players): The server has 2 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

What is the player count on CRUSTY TRAINING?

0 of 2 slots are filled on CRUSTY TRAINING right now. The average player count for the last seven days is 0, and the highest point was 1.

How does CRUSTY TRAINING compare in server rankings?

For player hours in the last seven days, CRUSTY TRAINING ranks #11,886 and is in the top 54% of all ranked servers.

Server details

What is the uptime and reliability of CRUSTY TRAINING?

CRUSTY TRAINING is currently online. Based on the uptime it reports, the last restart was about 12 hours ago. In the last 7 full days, it was up for 160 of 168 hours, which is 95% uptime. Its first appearance in Rust Player Count was on 29 September 2026.

What is the Rust version for CRUSTY TRAINING?

Linux hosts CRUSTY TRAINING, which runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of CRUSTY TRAINING?

A region is not published by CRUSTY TRAINING. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 135.148.252.164:24003.

Is CRUSTY TRAINING lag-free?

Over the last 48 hours, the average server fps was 193, and it never dropped below 66. Up to 68,165 entities were present, including buildings, deployables and other world objects. Peak memory use was 3,254 MB. A climbing entity count and low fps are felt as lag by players.

Wipe information

What changes on CRUSTY TRAINING on wipe day?

The average busiest point in recent wipes reached 1 players. 47 hours after the latest wipe, the crowd hit its peak.

When does CRUSTY TRAINING wipe?

Too few wipes are recorded for CRUSTY TRAINING to reveal its pattern. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. It has been running its current world for 7 days 8 hours.

How to join

What steps are needed to join CRUSTY TRAINING?

To get in, press F1 in Rust and enter client.connect 135.148.252.164:24003. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp2
Max players The server has 2 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.