Rust Player Count
68,669 playing now

Offline136.169.211.140:28015checked 16d ago

SquadAI test stand (private)

Players now 0/ 10 0% full
7-day average 0 peak –
Rank #16,892 top 71%
Last wipe 16d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 388 on average 523/ 525
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 324 on average 293/ 325
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 322 on average 143/ 200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 308 on average 318/ 375
Rustoria.co - EU MainEU · groups of 16+ · weekly · 292 on average 103/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 264 on average 260/ 300

Quick answers

from the figures on this page

Settings and map

What configuration does SquadAI test stand (private) use?

No gather rate appears in the name of SquadAI test stand (private). Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. It appears in the Community section of the server browser as a community server. Anti-cheat VAC from Valve is on.

Which map is running on SquadAI test stand (private)?

A procedural map, generated by the game, runs on SquadAI test stand (private).

Tags, lists and filters

Where can SquadAI test stand (private) be found in Rust Player Count lists and filters?

These Rust Player Count lists include SquadAI test stand (private): Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What information do the tags on SquadAI test stand (private) convey?

These are the tags SquadAI test stand (private) publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2632 (Protocol): Your game version needs to be on protocol 2632 to connect; cs161125 (Build): The game build is 161125; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

What is the player count on SquadAI test stand (private)?

SquadAI test stand (private) is offline at the moment; the last time it was seen was 16 days 5 hours ago.

How does SquadAI test stand (private) compare in server rankings?

Over the last seven days, SquadAI test stand (private) is #16,892 for player hours, placing it in the top 71% of ranked servers.

Server information

What is the online status and reliability of SquadAI test stand (private)?

Last seen 16 days 5 hours ago, SquadAI test stand (private) is offline right now. It was up 0% of the time over the last 7 full days, 0 of 168 hours. 29 September 2026 is when Rust Player Count first saw it.

What is the Rust version for SquadAI test stand (private)?

On Linux, SquadAI test stand (private) runs Rust network protocol 2632 and build 161125. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of SquadAI test stand (private)?

A region is not published by SquadAI test stand (private). Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 136.169.211.140:28015.

Wipe schedule

How often does SquadAI test stand (private) wipe?

Too few wipes are recorded for SquadAI test stand (private) to reveal its pattern. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. It has been running its current world for 16 days 5 hours.

How to join

What is the process to join SquadAI test stand (private)?

To get in, press F1 in Rust and enter client.connect 136.169.211.140:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2632,gmrust,cs161125,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2632
Protocol Your game version needs to be on protocol 2632 to connect.
cs161125
Build The game build is 161125.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.