Rust Player Count
90,774 playing now

OnlineEU136.243.50.209:29015checked 10m ago

TDL - TEST SERVER

biweekly wipes moddedcarbonpve
Players now 0/ 10 0% full
7-day average 0 peak 1
Rank #11,977 top 54% · #2299 in EU
Last wipe 3d ago biweekly schedule
Next wipe 10d 1h Fri 23 Oct, 20:48 UTC

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep28 Sep10 Oct13 Oct

Top 54% of all ranked servers, top 80% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 23 October, 20:48 UTC, in 10d 1h. Its biweekly schedule tag · low confidence

Usual gap 1 days between real wipes
On rhythm 67% of its recent wipes
Wipe-day peak 2 players, last three wipes
Crowd held 0% else halves by day 1

Coming wipes

10d 1hFri 23 Oct, 20:48 UTC
23d 0hThu 5 Nov, 19:00 UTC FW
24d 1hFri 6 Nov, 20:48 UTC
38d 1hFri 20 Nov, 20:48 UTC

The first 48 hours of its last wipes

Fri 9 OctThu 17 SepWed 16 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 20:48 UTC3d ago 1 – running 0
Thu 17 Sep, 16:58 UTC26d ago 2 halved by day 1 22.2 days 0
Wed 16 Sep, 18:17 UTC27d ago 2 – 0.9 days 0
Tue 15 Sep, 18:00 UTC28d ago 2 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 207 on average 309/ 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 56 on average 74/ 100
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 32 on average 37/ 50
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/EventsEU · groups of 8+ · biweekly · 29 on average 39/ 100
[EU/US] RustyWasteland PVE | Area51 | Zombies | RaidBasesEU · groups of 10+ · biweekly · 28 on average 31/ 100
RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 28 on average 43/ 200

Quick answers

from the figures on this page

Settings and map

What are the server rules for TDL - TEST SERVER?

No gather rate appears in the name of TDL - TEST SERVER. Groups are capped at 8 players, the default in the game. The server runs roleplay, roleplay rules, towns and jobs. The server browser lists it under Modded, because plugins or settings alter the game. Carbon plugins are running on it. Anti-cheat VAC from Valve is on.

Server tags

Where can TDL - TEST SERVER be found in Rust Player Count lists and filters?

These Rust Player Count lists include TDL - TEST SERVER: Best Rust roleplay servers, EU Rust servers, Modded Rust servers and Rust PvE servers. You can find it on the server list using these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

What is the meaning of the tags on TDL - TEST SERVER?

For the game's server browser, TDL - TEST SERVER publishes: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^b (Biweekly): Every two weeks, a wipe takes place; ^p (PvE): No player-versus-player combat: the environment provides the danger; ^r (Roleplay): A server for roleplay; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): Carbon, a plugin framework, is installed; EU (Europe): It appears under Europe when browsing servers. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

What is the player count on TDL - TEST SERVER?

With 10 slots, TDL - TEST SERVER has 0 players at the moment. The seven-day average is 0 players, with a peak of 1.

What position does TDL - TEST SERVER hold among Rust servers?

In the last seven days, TDL - TEST SERVER is #11,977 for player hours, #2,299 in Europe, and within the top 54% of ranked servers.

Server information

What is the uptime and reliability of TDL - TEST SERVER?

TDL - TEST SERVER is currently online. For the last 7 full days, it was online for 75 of 168 hours, a 45% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What is the Rust version for TDL - TEST SERVER?

On Linux, TDL - TEST SERVER runs Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find TDL - TEST SERVER?

Its EU tag shows TDL - TEST SERVER lists itself in Europe. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 136.243.50.209:29015.

Wipe schedule

What should you expect on TDL - TEST SERVER during a wipe?

Across its recent wipes, the busiest times averaged 2 players. 1 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, it dropped below half by day 1.

What wipe pattern does TDL - TEST SERVER follow?

The prediction follows its tag because too few of TDL - TEST SERVER's wipes are recorded to confirm the schedule. A wipe is scheduled for Friday 23 October at 20:48 UTC. It has been running its current world for 3 days 22 hours. Its tags list a wipe schedule of every two weeks.

Connect to the server

How can I connect to TDL - TEST SERVER?

To get in, press F1 in Rust and enter client.connect 136.243.50.209:29015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^z,^y,^p,^b,^r,EU,gmrust,cs167398,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp10
Max players 10 slots are available.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Joining requires the same protocol: 2634.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly Every two weeks, a wipe takes place.

Gameplay

^p
PvE No player-versus-player combat: the environment provides the danger.
^r
Roleplay A server for roleplay.

Mods and access

^z
Modded It appears under Modded because plugins or settings modify the game.
^y
Carbon Carbon, a plugin framework, is installed.

Region

EU
Europe It appears under Europe when browsing servers.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.