Rust Player Count
33,260 playing now

Offline136.243.50.209:28025checked 3d ago

TDL Staging Server

moddedcarbon
Players now 0/ 5 0% full
7-day average 0 peak 1
Rank #10,315 top 46%
Last wipe 9d ago no schedule published
Next wipe – no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep2 Oct5 Oct8 Oct11 Oct14 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 1.9 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 4 OctThu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 09:57 UTC9d ago 1 – running 0
Thu 1 Oct, 13:21 UTC12d ago 1 held half 2.9 days 0
Wed 30 Sep, 15:57 UTC13d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 42/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 37/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 89/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 13/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 4/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average 12/ 700

Quick answers

from the figures on this page

Rules and settings

Which rules govern TDL Staging Server?

A gather rate is absent from the name of TDL Staging Server. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. You will find it in the Modded section: the game is changed by plugins or settings. Carbon plugins are running on it. Anti-cheat VAC from Valve is on.

What map is used on TDL Staging Server?

A procedural map of size 5,500 is what TDL Staging Server runs, generated by the game with seed 1337. You can see it on RustMaps from this page, because the same size and seed give the same map. Its map is called: Billy Joe's Custom Map.

Tags, lists and filters

Where can TDL Staging Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that TDL Staging Server fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on TDL Staging Server?

For the game's server browser, TDL Staging Server publishes: gmrust (Game mode): The usual Rust survival experience; mp5 (Max players): The server has 5 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2635 (Protocol): To join, your game must match protocol 2635; cs167476 (Build): It runs on game build 167476; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): The Carbon plugin framework is running. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

What is the player count on TDL Staging Server?

Currently offline, TDL Staging Server was last seen 3 days 19 hours ago. The average player count for the last seven days is 0, and the highest point was 1.

What position does TDL Staging Server hold among Rust servers?

Over the last seven days, TDL Staging Server is #10,315 for player hours, placing it in the top 46% of ranked servers.

About the server

What is the online status and reliability of TDL Staging Server?

Currently offline, TDL Staging Server was last seen 3 days 19 hours ago. It was up 49% of the time over the last 7 full days, 83 of 168 hours. 28 September 2026 is when Rust Player Count first saw it.

What is the Rust version for TDL Staging Server?

On Linux, TDL Staging Server runs Rust network protocol 2635 and build 167476. Joining requires the same protocol on your game; Steam updates it for you.

What region does TDL Staging Server serve?

There is no region published by TDL Staging Server. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 136.243.50.209:28025.

Wipe information

What happens on TDL Staging Server when a wipe occurs?

The average busiest point in recent wipes reached 1 players. 1 hours after the wipe, the crowd on the latest wipe was at its highest. Half that peak was maintained until the next wipe in 100% of recent wipes.

What wipe pattern does TDL Staging Server follow?

Wipes on TDL Staging Server come at irregular times, leaving no next wipe to forecast. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 9 days 16 hours ago.

Join the server

What is the process to join TDL Staging Server?

Open the Rust console with F1, then type client.connect 136.243.50.209:28025. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs167476,ts8,^z,^y

Game

gmrust
Game mode The usual Rust survival experience.
mp5
Max players The server has 5 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2635
Protocol To join, your game must match protocol 2635.
cs167476
Build It runs on game build 167476.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Mods and access

^z
Modded It appears under Modded because plugins or settings modify the game.
^y
Carbon The Carbon plugin framework is running.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.