Online136.243.60.212:28080checked 13m ago
rustHaltAus [whitelist]
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 15:59 UTC12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What configuration does rustHaltAus [whitelist] use?
The name of rustHaltAus [whitelist] does not state a gather rate. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. VAC is on, Valve's anti-cheat.
What map is used on rustHaltAus [whitelist]?
The game generates a procedural map of size 4,500 with seed 367833367 for rustHaltAus [whitelist]. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Tags and filters
Where can rustHaltAus [whitelist] be found in Rust Player Count lists and filters?
The Rust Player Count lists that rustHaltAus [whitelist] fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What information do the tags on rustHaltAus [whitelist] convey?
These are the tags rustHaltAus [whitelist] publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs166586 (Build): Build number: 166586; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears under Modded because plugins or settings modify the game. At the top of this page, its tags show its current players, queue and world creation time as well.
Player count
How full is rustHaltAus [whitelist]?
0 of 50 slots are filled on rustHaltAus [whitelist] right now. The average player count for the last seven days is 0, and the highest point was 1. In the past 48 hours, the peak activity occurred at 15:00 UTC, averaging 1 players.
How does rustHaltAus [whitelist] compare in server rankings?
rustHaltAus [whitelist] is in the top 41% of all ranked servers with a rank of #9,011 for player hours over the past seven days.
About the server
How reliable is rustHaltAus [whitelist], and is it online?
Right now, rustHaltAus [whitelist] is up. The uptime it gives suggests it restarted about 8 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Player Count first saw it.
What is the Rust version for rustHaltAus [whitelist]?
On Windows, rustHaltAus [whitelist] runs Rust network protocol 2634 and build 166586. The protocol has to match for you to join, but Steam updates it without any action from you.
What region does rustHaltAus [whitelist] serve?
There is no region published by rustHaltAus [whitelist]. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 136.243.60.212:28080.
Is rustHaltAus [whitelist] lag-free?
The server ran at an average of 102 fps over the last 48 hours, never falling below 60. The maximum number of entities it carried was 119,680, which includes buildings, deployables and everything else. Memory usage reached up to 3,154 MB. What players perceive as lag comes from low fps and a rising entity count.
Wipe information
What happens on rustHaltAus [whitelist] when a wipe occurs?
Across its recent wipes, the busiest times averaged 1 players. 1 hours after the latest wipe, the crowd hit its peak.
How often does rustHaltAus [whitelist] wipe?
Too few wipes are recorded for rustHaltAus [whitelist] to reveal its pattern. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. It has been running its current world for 12 days 4 hours.
Join the server
What is the process to join rustHaltAus [whitelist]?
Joining is done by opening the console (F1) and running client.connect 136.243.60.212:28080. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166586
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
