Rust Player Count
52,487 playing now

Offline136.243.93.125:28065checked 1d ago

ZUFLUCHT TEST

moddedcarbon
Players now 0/ 100 0% full
7-day average 0 peak 1
Rank #9,175 top 41%
Last wipe 3d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
0123412:0016:0020:0023:0003:0007:00

Hourly average and peak, UTC.

Server performance

05010015020012:0016:0020:0023:0003:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 4.4 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 0% else halves by day 2

The first 48 hours of its last wipes

Sat 10 OctSun 4 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 11:57 UTC3d ago 1 – running 0
Sun 4 Oct, 18:35 UTC9d ago 0 – 5.7 days 0
Thu 1 Oct, 15:28 UTC12d ago 1 halved by day 2 3.1 days 1
Mon 28 Sep, 19:04 UTC15d ago 1 – 2.9 days 0
Tue 22 Sep, 06:55 UTC22d ago 0 – 6.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 127 on average 128/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 145/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 91/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 37/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 11/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average 36/ 700

Quick answers

from the figures on this page

Settings and map

What are the server rules for ZUFLUCHT TEST?

No gather rate appears in the name of ZUFLUCHT TEST. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, because plugins or settings alter the game. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.

What map is used on ZUFLUCHT TEST?

The game generates a procedural map of size 5,000 with seed 1337 for ZUFLUCHT TEST. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. Its map is called: Skull-Factory.

Server tags

Where can ZUFLUCHT TEST be found in Rust Player Count lists and filters?

These Rust Player Count lists include ZUFLUCHT TEST: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

How should you interpret the tags on ZUFLUCHT TEST?

These are the tags ZUFLUCHT TEST publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167584 (Build): It runs on game build 167584; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^z (Modded): The Modded category: plugins or configuration change gameplay; ^y (Carbon): It uses Carbon for plugins. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

How full is ZUFLUCHT TEST?

The server ZUFLUCHT TEST is offline at present, with its last appearance 27 hours ago. With a peak of 1, the average over seven days is 0 players.

Where does ZUFLUCHT TEST sit in the rankings?

Over the last seven days, ZUFLUCHT TEST is #9,175 for player hours, placing it in the top 41% of ranked servers.

About the server

What is the online status and reliability of ZUFLUCHT TEST?

Currently offline, ZUFLUCHT TEST was last seen 27 hours ago. The uptime it gives suggests it restarted about 5 hours ago. It was up 82% of the time over the last 7 full days, 138 of 168 hours. Rust Player Count recorded it for the first time on 14 September 2026.

What Rust version is used on ZUFLUCHT TEST?

Rust network protocol 2634 and build 167584 on Windows is what ZUFLUCHT TEST uses. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of ZUFLUCHT TEST?

No region is published by ZUFLUCHT TEST. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 136.243.93.125:28065.

What is the performance like on ZUFLUCHT TEST?

Over the last 48 hours, the average server fps was 103, and it never dropped below 76. The maximum number of entities it carried was 73,230, which includes buildings, deployables and everything else. At its highest, it used 3,855 MB of memory. What players perceive as lag comes from low fps and a rising entity count.

Wipe schedule

What should you expect on ZUFLUCHT TEST during a wipe?

The average busiest point in recent wipes reached 1 players. 1 hours after the wipe, the crowd on the latest wipe was at its highest. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. If not, the crowd went below half by day 2.

When does ZUFLUCHT TEST wipe?

Wipes on ZUFLUCHT TEST come at irregular times, leaving no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 3 days 20 hours ago.

How to join

What is the process to join ZUFLUCHT TEST?

To get in, press F1 in Rust and enter client.connect 136.243.93.125:28065. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. For more, visit its website at https://zuflucht-rust.de/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode The usual Rust survival experience.
mp100
Max players The server has 100 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167584
Build It runs on game build 167584.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded The Modded category: plugins or configuration change gameplay.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.