Rust Player Count
53,868 playing now

Online136.243.93.125:28075checked 11m ago

MAP

moddedcarbon
Players now 0/ 100 0% full
7-day average 0 peak 1
Rank #14,658 top 66%
Last wipe 15h ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeakWipe
00.250.50.75108:0011:0013:0016:0018:0021:00Wiped Tue 13 Oct, 08:04 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020008:0011:0013:0016:0018:0021:00Wiped Tue 13 Oct, 08:04 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 1.2 days between real wipes
On rhythm 25% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 0% else halves by day 1

The first 48 hours of its last wipes

Sat 10 OctTue 6 OctMon 5 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 08:04 UTC15h ago – – running 0
Sat 10 Oct, 12:08 UTC3d ago 1 – – 0
Tue 6 Oct, 07:03 UTC7d ago 1 halved by day 1 4.2 days 0
Mon 5 Oct, 10:41 UTC8d ago 1 – 0.8 days 0
Sun 4 Oct, 17:27 UTC9d ago 1 – 0.7 days 1
Thu 1 Oct, 15:35 UTC12d ago 1 – 3.1 days 0
Wed 30 Sep, 13:42 UTC13d ago 1 – 1.1 days 0
Tue 29 Sep, 15:56 UTC14d ago 3 – 0.9 days 0
Mon 28 Sep, 06:48 UTC15d ago 3 – 1.4 days 0
Sat 26 Sep, 19:29 UTC17d ago 3 – 1.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 43/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 90/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 18/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 6/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 31/ 700
SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 72 on average 26/ 200

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for MAP?

The name of MAP does not state a gather rate. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Carbon. Anti-cheat VAC from Valve is on.

What map is used on MAP?

MAP runs a procedural map of size 4,500 with seed 1337, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. Its map is called: MAP.

Tags and filters

Where can MAP be found in Rust Player Count lists and filters?

The Rust Player Count lists that MAP fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

What information do the tags on MAP convey?

These are the tags MAP publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167584 (Build): It runs on game build 167584; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^z (Modded): The Modded category: plugins or configuration change gameplay; ^y (Carbon): It uses Carbon for plugins. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

How full is MAP?

With 100 slots, MAP has 0 players at the moment. With a peak of 1, the average over seven days is 0 players. In the past 48 hours, the peak activity occurred at 08:00 UTC, averaging 0 players.

How does MAP compare in server rankings?

For player hours in the last seven days, MAP ranks #14,658 and is in the top 66% of all ranked servers.

About the server

What is the online status and reliability of MAP?

You can find MAP online at the moment. It reports an uptime that puts the last restart at roughly 13 hours ago. In the last 7 full days, it was up for 46 of 168 hours, which is 27% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What Rust version is used on MAP?

Rust network protocol 2634 and build 167584 on Windows is what MAP uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does MAP serve?

A region is not published by MAP. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 136.243.93.125:28075.

Is MAP lag-free?

In the last 48 hours, it averaged 93 server fps, with a low of 73. The maximum number of entities it carried was 90,916, which includes buildings, deployables and everything else. Peak memory use was 4,365 MB. A climbing entity count and low fps are felt as lag by players.

Wipe schedule

What changes on MAP on wipe day?

Recent wipes saw an average peak of 1 players. The latest wipe saw its biggest crowd 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, it dropped below half by day 1.

When does MAP wipe?

With irregular wipe times on MAP, no next wipe is possible to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 15 hours.

Connect to the server

What is the process to join MAP?

To get in, press F1 in Rust and enter client.connect 136.243.93.125:28075. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode Survival as standard in Rust.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167584
Build It runs on game build 167584.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Mods and access

^z
Modded The Modded category: plugins or configuration change gameplay.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.