Rust Player Count
57,793 playing now

Online136.243.93.153:29025checked 10m ago

BURN ZOMBIE TESTSERVER

biweekly wipes moddedoxidepve
Players now 0/ 80 0% full
7-day average 0 peak 2
Rank #9,922 top 44%
Last wipe 2d ago biweekly schedule
Next wipe 11d 14h Sun 25 Oct, 12:42 UTC

Players

AveragePeak
00.250.50.75123:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

01020304023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Sunday 25 October, 12:42 UTC, in 11d 14h. Its biweekly schedule tag · low confidence

Usual gap 3.8 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 33% else halves by day 1

Coming wipes

11d 14hSun 25 Oct, 12:42 UTC
22d 20hThu 5 Nov, 19:00 UTC FW
25d 14hSun 8 Nov, 12:42 UTC
39d 14hSun 22 Nov, 12:42 UTC

The first 48 hours of its last wipes

Sun 11 OctSun 4 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 12:42 UTC2d ago 1 – running 0
Sun 4 Oct, 10:47 UTC9d ago 1 halved by day 1 7.1 days 0
Thu 1 Oct, 17:41 UTC FW12d ago 1 halved by day 1 2.7 days 1
Sun 27 Sep, 05:11 UTC16d ago 1 held half 4.5 days 0
Sat 26 Sep, 05:07 UTC17d ago 2 – 1 days 0
Sat 19 Sep, 06:13 UTC24d ago 0 – 7 days 0
Wed 16 Sep, 04:16 UTC27d ago 1 halved by day 2 3.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 206 on average 208/ 2000
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 206 on average 214/ 2000
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 14+ · biweekly · 58 on average 23/ 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 55 on average 22/ 100
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 49 on average 46/ 200
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 49 on average 51/ 250

Quick answers

from the figures on this page

Rules and settings

Which rules govern BURN ZOMBIE TESTSERVER?

A gather rate is absent from the name of BURN ZOMBIE TESTSERVER. Up to 8 players per group, which is the game's default. pve is the game mode, no player-versus-player fighting. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

What map is used on BURN ZOMBIE TESTSERVER?

BURN ZOMBIE TESTSERVER runs a procedural map of size 5,250 with seed 1337, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map. You can see the map name here: Last Oasis.

Tags and filters

Where can BURN ZOMBIE TESTSERVER be found in Rust Player Count lists and filters?

The Rust Player Count lists that BURN ZOMBIE TESTSERVER fits are: Modded Rust servers, Rust PvE servers and Rust zombie servers, listed live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

What information do the tags on BURN ZOMBIE TESTSERVER convey?

These are the tags BURN ZOMBIE TESTSERVER publishes for the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp80 (Max players): 80 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

How many players does BURN ZOMBIE TESTSERVER have?

Right now, 0 players are on BURN ZOMBIE TESTSERVER, which has 80 slots. The average player count for the last seven days is 0, and the highest point was 2. In the past 48 hours, the peak activity occurred at 14:00 UTC, averaging 1 players.

How does BURN ZOMBIE TESTSERVER compare in server rankings?

BURN ZOMBIE TESTSERVER is in the top 44% of all ranked servers with a rank of #9,922 for player hours over the past seven days.

Server details

What is the uptime and reliability of BURN ZOMBIE TESTSERVER?

BURN ZOMBIE TESTSERVER is currently online. Based on the uptime it reports, the last restart was about 2 days 6 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Its first appearance in Rust Player Count was on 13 September 2026.

What Rust version is used on BURN ZOMBIE TESTSERVER?

On Linux, BURN ZOMBIE TESTSERVER runs Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of BURN ZOMBIE TESTSERVER?

A region is not published by BURN ZOMBIE TESTSERVER. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 136.243.93.153:29025.

How well does BURN ZOMBIE TESTSERVER perform?

In the last 48 hours, it averaged 31 server fps, with a low of 22. The highest entity count was 79,315, covering buildings, deployables and all other objects. At its highest, it used 4,838 MB of memory. What players perceive as lag comes from low fps and a rising entity count.

Wipe days

What changes on BURN ZOMBIE TESTSERVER on wipe day?

Across its recent wipes, the busiest times averaged 1 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. Otherwise, it dropped below half by day 1.

What wipe pattern does BURN ZOMBIE TESTSERVER follow?

With too few of BURN ZOMBIE TESTSERVER's wipes on record to verify the schedule, the tag guides the prediction. A wipe is scheduled for Sunday 25 October at 12:42 UTC. The present world dates from 2 days 9 hours ago. Its tags list a wipe schedule of every two weeks.

Connect to the server

How can I connect to BURN ZOMBIE TESTSERVER?

To get in, press F1 in Rust and enter client.connect 136.243.93.153:29025. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. https://rust-burn.com/ is its website.

Server tags

what each one means

Published as mp80,ptrak,$r?,v2634,^b,^p,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode Survival in its vanilla form.
mp80
Max players 80 slots are available.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Joining requires the same protocol: 2634.
cs167398
Build Build number: 167398.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.