Rust Player Count
33,340 playing now

Online136.34.197.50:28015checked 11m ago

RustDockerServer

Players now 0/ 10 0% full
7-day average 0 peak –
Rank #15,956 top 71%
Last wipe 10d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

010020030040006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 18 days between real wipes
Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 01:07 UTC10d ago 0 – running 0
Wed 16 Sep, 00:23 UTC28d ago 0 – 18 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average 176/ 200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average 89/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 338 on average 322/ 350
Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average 109/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 18/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average 60/ 300

Quick answers

from the figures on this page

Settings and map

What configuration does RustDockerServer use?

No gather rate appears in the name of RustDockerServer. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. It appears in the Community section of the server browser as a community server. Anti-cheat VAC from Valve is on.

What map is used on RustDockerServer?

RustDockerServer runs a procedural map of size 4,500 with seed 1337, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Where can RustDockerServer be found in Rust Player Count lists and filters?

These Rust Player Count lists include RustDockerServer: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What information do the tags on RustDockerServer convey?

These are the tags RustDockerServer publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

How full is RustDockerServer?

Right now, 0 players are on RustDockerServer, which has 10 slots. The average player count for the past seven days is 0.

Where does RustDockerServer sit in the rankings?

RustDockerServer is in the top 71% of all ranked servers with a rank of #15,956 for player hours over the past seven days.

About the server

How reliable is RustDockerServer, and is it online?

RustDockerServer is currently online. It reports an uptime that puts the last restart at roughly 10 days 3 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Player Count first saw it.

What Rust version is used on RustDockerServer?

On Linux, RustDockerServer runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find RustDockerServer?

A region is not published by RustDockerServer. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 136.34.197.50:28015.

How well does RustDockerServer perform?

Over the last 48 hours, the average server fps was 178, and it never dropped below 124. The maximum number of entities it carried was 120,665, which includes buildings, deployables and everything else. Peak memory use was 8,257 MB. A climbing entity count and low fps are felt as lag by players.

Wipe days

What happens on RustDockerServer when a wipe occurs?

Across its recent wipes, the busiest times averaged 0 players. The latest wipe saw its biggest crowd 0 hours in.

What wipe pattern does RustDockerServer follow?

Too few wipes are recorded for RustDockerServer to reveal its pattern. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 10 days 4 hours ago.

Join the server

What is the process to join RustDockerServer?

Open the Rust console with F1, then type client.connect 136.34.197.50:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Joining requires the same protocol: 2634.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.