Rust Player Count
91,228 playing now

Offline136.46.132.81:28015checked 13d ago

Golden Ratio - Local Test

moddedcarbon
Players now 0/ 2 0% full
7-day average 0 peak –
Rank #14,985 top 65%
Last wipe 13d ago no schedule published
Next wipe – no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct5 Oct7 Oct9 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 1.6 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 01:08 UTC13d ago 1 – running 1
Thu 1 Oct, 18:04 UTC FW13d ago 1 – 0.3 days 1
Mon 28 Sep, 20:43 UTC16d ago 1 held half 2.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 145/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 202/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 90/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average 26/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 15.10EU · groups of 16+ · monthly · 71 on average 371/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average 29/ 700

Quick answers

from the figures on this page

Rules and settings

What configuration does Golden Ratio - Local Test use?

The name of Golden Ratio - Local Test does not state a gather rate. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. You will find it in the Modded section: the game is changed by plugins or settings. Carbon plugins are running on it. Anti-cheat VAC from Valve is on.

Server tags

Where can Golden Ratio - Local Test be found in Rust Player Count lists and filters?

These Rust Player Count lists include Golden Ratio - Local Test: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on Golden Ratio - Local Test?

The game's server browser reads these tags from Golden Ratio - Local Test: gmrust (Game mode): The usual Rust survival experience; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^z (Modded): This server is Modded; plugins or settings affect how it plays; ^y (Carbon): Carbon, a plugin framework, is installed. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How full is Golden Ratio - Local Test?

Golden Ratio - Local Test is offline at the moment; the last time it was seen was 13 days 14 hours ago.

How does Golden Ratio - Local Test compare in server rankings?

For player hours in the last seven days, Golden Ratio - Local Test ranks #14,985 and is in the top 65% of all ranked servers.

About the server

What is the online status and reliability of Golden Ratio - Local Test?

Currently offline, Golden Ratio - Local Test was last seen 13 days 14 hours ago. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. 28 September 2026 is when Rust Player Count first saw it.

What Rust version is used on Golden Ratio - Local Test?

Rust network protocol 2634 and build 166494 on Windows is what Golden Ratio - Local Test uses. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of Golden Ratio - Local Test?

There is no region published by Golden Ratio - Local Test. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 136.46.132.81:28015.

Wipe days

What happens on Golden Ratio - Local Test when a wipe occurs?

Recent wipes saw an average peak of 1 players. 0 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

When does Golden Ratio - Local Test wipe?

With irregular wipe times on Golden Ratio - Local Test, no next wipe is possible to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 13 days 15 hours ago.

Connect to the server

How can I connect to Golden Ratio - Local Test?

To get in, press F1 in Rust and enter client.connect 136.46.132.81:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode The usual Rust survival experience.
mp2
Max players Capacity: 2 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build Build number: 166494.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Mods and access

^z
Modded This server is Modded; plugins or settings affect how it plays.
^y
Carbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.