Rust Player Count
57,793 playing now

Offline136.46.73.211:28025checked 20d ago

TFM Digital Twin [DEV ONLY]

weekly wipes moddedcarbonpve
Players now 0/ 10 0% full
7-day average 0 peak –
Rank #15,459 top 71%
Last wipe 102d ago weekly schedule
Next wipe 2d 17h Fri 16 Oct, 16:20 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Friday 16 October, 16:20 UTC, in 2d 17h. Weekly: 7 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]groups of 200+ · 1x · weekly · 13 on average 8/ 100
#3 Wasilisc PvE х5EU · groups of 8+ · weekly · 6 on average 0/ 200
TRINUM.RU PVE NoKill NoRaid Skills Artifacts Boss ZombieEU · groups of 8+ · weekly · 6 on average 2/ 250
RustMode PvE | 10/8 | No Tech Tree | Skills | Raids | EventsNA · groups of 150+ · weekly · 4 on average 2/ 50
Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]OC · groups of 8+ · weekly · 4 on average 1/ 30
[US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom WNA · groups of 8+ · 1x · weekly · 3 on average 2/ 75

Quick answers

from the figures on this page

Settings and map

Which rules govern TFM Digital Twin [DEV ONLY]?

The name of TFM Digital Twin [DEV ONLY] does not state a gather rate. Up to 8 players per group, which is the game's default. The server runs pve, no combat against other players. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Carbon. VAC is on, Valve's anti-cheat.

Tags and filters

Where can TFM Digital Twin [DEV ONLY] be found in Rust Player Count lists and filters?

The Rust Player Count lists that TFM Digital Twin [DEV ONLY] fits are: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.

What is the meaning of the tags on TFM Digital Twin [DEV ONLY]?

The game's server browser reads these tags from TFM Digital Twin [DEV ONLY]: gmvanilla (Game mode): Standard vanilla survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2631 (Protocol): Your game version needs to be on protocol 2631 to connect; cs156658 (Build): It runs on game build 156658; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^w (Weekly): The server wipes every week; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): It uses Carbon for plugins. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

How full is TFM Digital Twin [DEV ONLY]?

Currently offline, TFM Digital Twin [DEV ONLY] was last seen 20 days 5 hours ago.

What position does TFM Digital Twin [DEV ONLY] hold among Rust servers?

TFM Digital Twin [DEV ONLY] is in the top 71% of all ranked servers with a rank of #15,459 for player hours over the past seven days.

Server information

What is the uptime and reliability of TFM Digital Twin [DEV ONLY]?

TFM Digital Twin [DEV ONLY] is down at the moment and was last seen 20 days 5 hours ago. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. 13 September 2026 is when Rust Player Count first saw it.

What is the Rust version for TFM Digital Twin [DEV ONLY]?

On Linux, TFM Digital Twin [DEV ONLY] runs Rust network protocol 2631 and build 156658. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does TFM Digital Twin [DEV ONLY] serve?

There is no region published by TFM Digital Twin [DEV ONLY]. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 136.46.73.211:28025.

Wipe days

What wipe pattern does TFM Digital Twin [DEV ONLY] follow?

An estimate from weekly: 7 days after its last wipe gives TFM Digital Twin [DEV ONLY]'s next wipe. Friday 16 October at 16:20 UTC is when the next wipe is due. The world in play was created 102 days 6 hours ago. According to its tags, wipes are scheduled weekly.

How to join

What steps are needed to join TFM Digital Twin [DEV ONLY]?

To get in, press F1 in Rust and enter client.connect 136.46.73.211:28025. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2631,^z,^y,^w,^p,gmvanilla,cs156658,ts8

Game

gmvanilla
Game mode Standard vanilla survival.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2631
Protocol Your game version needs to be on protocol 2631 to connect.
cs156658
Build It runs on game build 156658.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly The server wipes every week.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^z
Modded It appears under Modded because plugins or settings modify the game.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.