Offline136.52.238.159:28115checked 4d ago
Rust & Roots private test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 06:02 UTC4d ago | 1 | – | running | 0 |
| Fri 9 Oct, 08:31 UTC5d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What configuration does Rust & Roots private test use?
No gather rate appears in the name of Rust & Roots private test. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.
What map is used on Rust & Roots private test?
A procedural map is what Rust & Roots private test runs, generated by the game.
Server tags
Where can Rust & Roots private test be found in Rust Player Count lists and filters?
The Rust Player Count lists that Rust & Roots private test fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you interpret the tags on Rust & Roots private test?
For the game's server browser, Rust & Roots private test publishes: gmrust (Game mode): The usual Rust survival experience; mp4 (Max players): The server has 4 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167398 (Build): The game build is 167398; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): It appears under Modded because plugins or settings modify the game. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player numbers
What is the player count on Rust & Roots private test?
Currently offline, Rust & Roots private test was last seen 4 days 5 hours ago. With a peak of 1, the average over seven days is 0 players.
Where does Rust & Roots private test sit in the rankings?
Rust & Roots private test is in the top 64% of all ranked servers with a rank of #14,215 for player hours over the past seven days.
Server information
What is the uptime and reliability of Rust & Roots private test?
Currently offline, Rust & Roots private test was last seen 4 days 5 hours ago. For the last 4 full days, it was online for 1 of 96 hours, a 1% uptime. 9 October 2026 is when Rust Player Count first saw it.
What is the Rust version for Rust & Roots private test?
On Windows, Rust & Roots private test runs Rust network protocol 2634 and build 167398. The protocol has to match for you to join, but Steam updates it without any action from you.
What is the location of Rust & Roots private test?
A region is not published by Rust & Roots private test. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 136.52.238.159:28115.
Wipe days
What happens on Rust & Roots private test when a wipe occurs?
The average busiest point in recent wipes reached 1 players. The latest wipe saw its biggest crowd 0 hours in.
How often does Rust & Roots private test wipe?
The rhythm of wipes on Rust & Roots private test cannot be told yet, since too few are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 4 days 5 hours ago.
Connect to the server
What steps are needed to join Rust & Roots private test?
Joining is done by opening the console (F1) and running client.connect 136.52.238.159:28115. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp4
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.