Rust Player Count
35,251 playing now

Online136.53.150.18:27015checked 12m ago

CPan's Staging Test Server

moddedoxide
Players now 0/ 10 0% full
7-day average 0 peak –
Rank #15,961 top 71%
Last wipe 15d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 3.8 days between real wipes
Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

Mon 28 SepFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 22:16 UTC15d ago 0 – running 0
Fri 25 Sep, 02:12 UTC19d ago 0 – 3.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 27/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 23/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 90/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 8/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 1/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 11/ 700

Quick answers

from the figures on this page

Rules, map and settings

What configuration does CPan's Staging Test Server use?

A gather rate is absent from the name of CPan's Staging Test Server. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

What map is used on CPan's Staging Test Server?

A procedural map, generated by the game, runs on CPan's Staging Test Server.

Server tags

Where can CPan's Staging Test Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that CPan's Staging Test Server fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you interpret the tags on CPan's Staging Test Server?

For the game's server browser, CPan's Staging Test Server publishes: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166085 (Build): Build number: 166085; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category: plugins or configuration change gameplay. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

What is the player count on CPan's Staging Test Server?

With 10 slots, CPan's Staging Test Server has 0 players at the moment. The average player count for the past seven days is 0.

What position does CPan's Staging Test Server hold among Rust servers?

For player hours in the last seven days, CPan's Staging Test Server ranks #15,961 and is in the top 71% of all ranked servers.

Server information

What is the online status and reliability of CPan's Staging Test Server?

Right now, CPan's Staging Test Server is up. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. 13 September 2026 is when Rust Player Count first saw it.

What is the Rust version for CPan's Staging Test Server?

Rust network protocol 2634 and build 166085 on Linux is what CPan's Staging Test Server uses. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find CPan's Staging Test Server?

There is no region published by CPan's Staging Test Server. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 136.53.150.18:27015.

Wipe information

What changes on CPan's Staging Test Server on wipe day?

Recent wipes saw an average peak of 0 players. The latest wipe saw its biggest crowd 0 hours in.

How often does CPan's Staging Test Server wipe?

With so few of CPan's Staging Test Server's wipes on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 15 days 6 hours ago.

Connect to the server

What steps are needed to join CPan's Staging Test Server?

Joining is done by opening the console (F1) and running client.connect 136.53.150.18:27015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166085,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp10
Max players 10 slots are available.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol To join, your game must match protocol 2634.
cs166085
Build Build number: 166085.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.