Rust Player Count
36,847 playing now

Offline138.201.226.233:28023checked 30d ago

Test_Dev_Server_Neruxnetzwerk

carbon
Players now 0/ 100 0% full
7-day average 0 peak –
Rank #15,149 no region published
Last wipe 39d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 407 on average 243/ 250
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average 143/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average 217/ 250
Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average 139/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 18/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average 121/ 150

Quick answers

from the figures on this page

Settings and map

Which rules govern Test_Dev_Server_Neruxnetzwerk?

No gather rate appears in the name of Test_Dev_Server_Neruxnetzwerk. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. It appears in the Community section of the server browser as a community server. Plugins: Carbon. Anti-cheat VAC from Valve is on.

What map is used on Test_Dev_Server_Neruxnetzwerk?

A procedural map, generated by the game, runs on Test_Dev_Server_Neruxnetzwerk.

Server tags

Where can Test_Dev_Server_Neruxnetzwerk be found in Rust Player Count lists and filters?

The Rust Player Count lists that Test_Dev_Server_Neruxnetzwerk fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more.

How should you interpret the tags on Test_Dev_Server_Neruxnetzwerk?

These are the tags Test_Dev_Server_Neruxnetzwerk publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): To join, your game must match protocol 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^y (Carbon): Carbon, a plugin framework, is installed. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

How many players does Test_Dev_Server_Neruxnetzwerk have?

Test_Dev_Server_Neruxnetzwerk is offline at the moment; the last time it was seen was 30 days 13 hours ago.

What position does Test_Dev_Server_Neruxnetzwerk hold among Rust servers?

Test_Dev_Server_Neruxnetzwerk is in the top – of all ranked servers with a rank of #15,149 for player hours over the past seven days.

Server information

How reliable is Test_Dev_Server_Neruxnetzwerk, and is it online?

Last seen 30 days 13 hours ago, Test_Dev_Server_Neruxnetzwerk is offline right now. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Player Count was on 13 September 2026.

What Rust version is used on Test_Dev_Server_Neruxnetzwerk?

On Linux, Test_Dev_Server_Neruxnetzwerk runs Rust network protocol 2633 and build 162929. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does Test_Dev_Server_Neruxnetzwerk serve?

There is no region published by Test_Dev_Server_Neruxnetzwerk. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 138.201.226.233:28023.

Wipe information

When does Test_Dev_Server_Neruxnetzwerk wipe?

Too few wipes are recorded for Test_Dev_Server_Neruxnetzwerk to reveal its pattern. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 39 days 16 hours ago.

How to join

What is the process to join Test_Dev_Server_Neruxnetzwerk?

Joining is done by opening the console (F1) and running client.connect 138.201.226.233:28023. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs162929,ts8,^y

Game

gmrust
Game mode Survival as standard in Rust.
mp100
Max players The server has 100 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2633
Protocol To join, your game must match protocol 2633.
cs162929
Build The game build is 162929.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Mods and access

^y
Carbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.