Rust Player Count
38,150 playing now

OnlineEU138.201.251.196:28035checked 11m ago

Savage Nation 10x

10x monthly wipes vanillamoddedoxide
Players now 0/ 100 0% full
7-day average 0 peak 3
Rank #4,333 top 19% · #1481 in EU
Last wipe 12d ago monthly schedule
Next wipe 22d 10h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.511.5209:0018:0003:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

02040608009:0018:0003:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 19% of all ranked servers, top 52% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 10h. The force wipe · high confidence

Wipe-day peak 2 players, last three wipes

Coming wipes

22d 10hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:15 UTC FW12d ago 2 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
AQUA Rust | EU 10x Monthly | Kits | No BPs | No Workbench | ShoEU · groups of 64+ · 10x · monthly · 4 on average 1/ 150
Grumpys 10x | My Mini | Homes+TP and MoreEU · groups of 8+ · 10x · monthly · 3 on average 0/ 100
XRUST.CO EU 10x Monthly Solo Only - Skins - Pvp - ORPEU · groups of 8+ · 10x · monthly · 3 on average 0/ 95
[FR] HECORE X10 | MYMINI | KITS | TP | WIPE MENSUELEU · groups of 8+ · 10x · monthly · 1 on average 0/ 150
Rustafields.com [X100][RB][TP][Shop]EU · groups of 40+ · 100x · monthly · 6 on average 3/ 150
EU/NL |Rusty Smokers PVP| 30x&3x/Offline Raid Protection/SkinBoEU · groups of 8+ · 30x · monthly · 4 on average 3/ 50

Quick answers

from the figures on this page

Rules, map and settings

What configuration does Savage Nation 10x use?

The gather rate on Savage Nation 10x is 10x, per its name. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. Vanilla is its own description: unmodified Rust: no changed rates, no kits, no extra rules. VAC is on, Valve's anti-cheat.

What map is used on Savage Nation 10x?

A procedural map of size 4,900 is what Savage Nation 10x runs, generated by the game with seed 814167853. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can Savage Nation 10x be found in Rust Player Count lists and filters?

These Rust Player Count lists include Savage Nation 10x: 10x Rust servers, EU Rust servers and Modded Rust servers. You can find it on the server list using these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 10x.

How should you interpret the tags on Savage Nation 10x?

The game's server browser reads these tags from Savage Nation 10x: gmvanilla (Game mode): Unmodified survival gameplay; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, timed with Facepunch's force wipe; ^v (Vanilla): Unmodified Rust: no changed rates, no kits, no extra rules; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay; EU (Europe): It appears under Europe when browsing servers. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

How full is Savage Nation 10x?

0 of 100 slots are filled on Savage Nation 10x right now. The average player count for the last seven days is 0, and the highest point was 3. The busiest time in the last 48 hours was 16:00 UTC, with an average of 1 players.

Where does Savage Nation 10x sit in the rankings?

Savage Nation 10x ranks #4,333 for player hours over the past seven days, #1,481 in Europe, and is in the top 19% of all ranked servers.

Server information

How reliable is Savage Nation 10x, and is it online?

You can find Savage Nation 10x online at the moment. The uptime it gives suggests it restarted about 8 days 21 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Rust Player Count recorded it for the first time on 13 September 2026.

What Rust version is used on Savage Nation 10x?

Linux hosts Savage Nation 10x, which runs Rust network protocol 2634 and build 166652. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find Savage Nation 10x?

In Europe, Savage Nation 10x lists itself with its EU tag. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 138.201.251.196:28035.

What is the performance like on Savage Nation 10x?

Over the last 48 hours, the average server fps was 56, and it never dropped below 36. The highest entity count was 163,491, covering buildings, deployables and all other objects. Peak memory use was 12,169 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe days

What changes on Savage Nation 10x on wipe day?

Across its recent wipes, the busiest times averaged 2 players. The latest wipe saw its biggest crowd 0 hours in.

How often does Savage Nation 10x wipe?

Wipes happen once a month on Savage Nation 10x, along with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping all Rust servers. It has been running its current world for 12 days 13 hours. A monthly wipe schedule is published in its tags.

Connect to the server

What is the process to join Savage Nation 10x?

Open the Rust console with F1, then type client.connect 138.201.251.196:28035. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. For more, visit its website at https://weoxide.host.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^v,EU,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode Unmodified survival gameplay.
mp100
Max players The server has 100 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, timed with Facepunch's force wipe.

Difficulty

^v
Vanilla Unmodified Rust: no changed rates, no kits, no extra rules.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded category: plugins or configuration change gameplay.

Region

EU
Europe It appears under Europe when browsing servers.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.