Rust Player Count
44,381 playing now

Offline138.59.131.131:28015checked 22d ago

WindowsGSM - Server #1

Players now 0/ 50 0% full
7-day average 0 peak –
Rank #15,159 top 66%
Last wipe 22d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 21 Sep, 13:11 UTC22d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average 166/ 200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average 114/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 341 on average 420/ 450
Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average 143/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 27/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average 119/ 150

Quick answers

from the figures on this page

Rules and settings

What configuration does WindowsGSM - Server #1 use?

The name of WindowsGSM - Server #1 does not state a gather rate. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. Under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

What map is used on WindowsGSM - Server #1?

A procedural map is what WindowsGSM - Server #1 runs, generated by the game.

Tags, lists and filters

Where can WindowsGSM - Server #1 be found in Rust Player Count lists and filters?

These Rust Player Count lists include WindowsGSM - Server #1: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What information do the tags on WindowsGSM - Server #1 convey?

For the game's server browser, WindowsGSM - Server #1 publishes: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2633 (Protocol): Joining requires the same protocol: 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How many players does WindowsGSM - Server #1 have?

The server WindowsGSM - Server #1 is offline at present, with its last appearance 22 days 10 hours ago.

Where does WindowsGSM - Server #1 sit in the rankings?

For player hours in the last seven days, WindowsGSM - Server #1 ranks #15,159 and is in the top 66% of all ranked servers.

About the server

What is the uptime and reliability of WindowsGSM - Server #1?

WindowsGSM - Server #1 is down at the moment and was last seen 22 days 10 hours ago. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. Rust Player Count recorded it for the first time on 21 September 2026.

What Rust version is used on WindowsGSM - Server #1?

On Windows, WindowsGSM - Server #1 runs Rust network protocol 2633 and build 164530. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find WindowsGSM - Server #1?

No region is published by WindowsGSM - Server #1. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 138.59.131.131:28015.

Wipe information

What should you expect on WindowsGSM - Server #1 during a wipe?

The average busiest point in recent wipes reached 1 players. 0 hours after the latest wipe, the crowd hit its peak.

How often does WindowsGSM - Server #1 wipe?

With so few of WindowsGSM - Server #1's wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 22 days 12 hours ago.

Connect to the server

What steps are needed to join WindowsGSM - Server #1?

To get in, press F1 in Rust and enter client.connect 138.59.131.131:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp50
Max players 50 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2633
Protocol Joining requires the same protocol: 2633.
cs164530
Build The game build is 164530.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.