Rust Player Count
39,670 playing now

Offline138.84.8.234:28015checked 20d ago

SSM Capture

Players now 0/ 10 0% full
7-day average 0 peak –
Rank #15,478 top 71%
Last wipe 20d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 406 on average 303/ 325
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average 135/ 225
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 336 on average 215/ 250
Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average 173/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 27/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 281 on average 147/ 175

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern SSM Capture?

The name of SSM Capture does not state a gather rate. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. Anti-cheat VAC from Valve is on.

What map is used on SSM Capture?

A procedural map is what SSM Capture runs, generated by the game.

Tags, lists and filters

Where can SSM Capture be found in Rust Player Count lists and filters?

These Rust Player Count lists include SSM Capture: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is the meaning of the tags on SSM Capture?

The game's server browser reads these tags from SSM Capture: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs165217 (Build): It runs on game build 165217; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

How many players does SSM Capture have?

SSM Capture is offline at the moment; the last time it was seen was 20 days 13 hours ago.

What position does SSM Capture hold among Rust servers?

For player hours in the last seven days, SSM Capture ranks #15,478 and is in the top 71% of all ranked servers.

Server information

How reliable is SSM Capture, and is it online?

SSM Capture is down at the moment and was last seen 20 days 13 hours ago. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. Its first appearance in Rust Player Count was on 23 September 2026.

What Rust version is used on SSM Capture?

On Windows, SSM Capture runs Rust network protocol 2633 and build 165217. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of SSM Capture?

No region is published by SSM Capture. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 138.84.8.234:28015.

Wipe information

When does SSM Capture wipe?

The rhythm of wipes on SSM Capture cannot be told yet, since too few are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 20 days 13 hours ago.

How to join

What is the process to join SSM Capture?

To get in, press F1 in Rust and enter client.connect 138.84.8.234:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2633
Protocol Your game version needs to be on protocol 2633 to connect.
cs165217
Build It runs on game build 165217.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.