Rust Player Count
58,894 playing now

Offline139.100.245.66:28015checked 18d ago

Rust Devblog Server

moddedcarbon
Players now 0/ 10 0% full
7-day average 0 peak –
Rank #16,590 top 71%
Last wipe 22d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep27 Sep28 Sep30 Sep1 Oct3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 54/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 70/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 92/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average 12/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 5/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 30/ 700

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for Rust Devblog Server?

The name of Rust Devblog Server does not state a gather rate. No group limit is published. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Carbon. VAC is off, Valve's anti-cheat.

Which map is running on Rust Devblog Server?

A procedural map is what Rust Devblog Server runs, generated by the game.

Server tags

Where can Rust Devblog Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that Rust Devblog Server fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.

What information do the tags on Rust Devblog Server convey?

These are the tags Rust Devblog Server publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): 10 slots are available; v2362 (Protocol): Joining requires the same protocol: 2362; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): It uses Carbon for plugins; hil2cpp (Custom tag): A plugin or the owner created this tag outside Rust's standard set; stok (Custom tag): A plugin or the owner created this tag outside Rust's standard set. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

How many players does Rust Devblog Server have?

Currently offline, Rust Devblog Server was last seen 18 days 16 hours ago.

Where does Rust Devblog Server sit in the rankings?

Over the last seven days, Rust Devblog Server is #16,590 for player hours, placing it in the top 71% of ranked servers.

Server details

What is the uptime and reliability of Rust Devblog Server?

Last seen 18 days 16 hours ago, Rust Devblog Server is offline right now. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. Rust Player Count recorded it for the first time on 25 September 2026.

What Rust version is used on Rust Devblog Server?

Rust network protocol 2362 on Windows is what Rust Devblog Server uses. Joining requires the same protocol on your game; Steam updates it for you.

What region does Rust Devblog Server serve?

No region is published by Rust Devblog Server. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 139.100.245.66:28015.

Wipe schedule

When does Rust Devblog Server wipe?

With so few of Rust Devblog Server's wipes on record, its rhythm remains unclear. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 22 days 3 hours ago.

Connect to the server

What steps are needed to join Rust Devblog Server?

To get in, press F1 in Rust and enter client.connect 139.100.245.66:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode The usual Rust survival experience.
mp10
Max players 10 slots are available.
v2362
Protocol Joining requires the same protocol: 2362.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.

Mods and access

^z
Modded It appears under Modded because plugins or settings modify the game.
^y
Carbon It uses Carbon for plugins.

Other

hil2cpp
Custom tag A plugin or the owner created this tag outside Rust's standard set.
stok
Custom tag A plugin or the owner created this tag outside Rust's standard set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.