Rust Player Count
37,053 playing now

Offline139.99.142.169:23725checked 3d ago

A Shockbyte Rust Server

Players now 0/ 2 0% full
7-day average 0 peak 1
Rank #12,718 top 57%
Last wipe 4d ago no schedule published
Next wipe 2d 3h Sat 17 Oct, 11:27 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct8 Oct10 Oct13 Oct15 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Saturday 17 October, 11:27 UTC, in 2d 3h. Every Saturday at 11:27 UTC · low confidence

Usual gap 7 days between real wipes
Wipe-day peak 2 players, last three wipes

Coming wipes

2d 3hSat 17 Oct, 11:27 UTC
9d 3hSat 24 Oct, 11:27 UTC
16d 3hSat 31 Oct, 11:27 UTC
21d 11hThu 5 Nov, 19:00 UTC FW
23d 3hSat 7 Nov, 11:27 UTC
30d 3hSat 14 Nov, 11:27 UTC
37d 3hSat 21 Nov, 11:27 UTC
44d 3hSat 28 Nov, 11:27 UTC

The first 48 hours of its last wipes

Sat 10 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 11:27 UTC4d ago 1 – running 0
Sat 3 Oct, 10:13 UTC11d ago 3 – 7.1 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 397 on average 200/ 200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 333 on average 116/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average 224/ 275
Rustoria.co - EU LongEU · groups of 14+ · monthly · 315 on average 134/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 295 on average 21/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 270 on average 123/ 150

Quick answers

from the figures on this page

Rules and settings

What are the server rules for A Shockbyte Rust Server?

The name of A Shockbyte Rust Server does not state a gather rate. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. It appears in the Community section of the server browser as a community server. Anti-cheat VAC from Valve is on.

What is the map on A Shockbyte Rust Server?

A procedural map of size 2,500 is what A Shockbyte Rust Server runs, generated by the game with seed 40310. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Server tags

Where can A Shockbyte Rust Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that A Shockbyte Rust Server fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What information do the tags on A Shockbyte Rust Server convey?

For the game's server browser, A Shockbyte Rust Server publishes: gmrust (Game mode): Survival as standard in Rust; mp2 (Max players): The server has 2 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

How many players does A Shockbyte Rust Server have?

Currently offline, A Shockbyte Rust Server was last seen 3 days 22 hours ago. The average player count for the last seven days is 0, and the highest point was 1.

How does A Shockbyte Rust Server compare in server rankings?

For player hours in the last seven days, A Shockbyte Rust Server ranks #12,718 and is in the top 57% of all ranked servers.

About the server

How reliable is A Shockbyte Rust Server, and is it online?

Last seen 3 days 22 hours ago, A Shockbyte Rust Server is offline right now. It was up 3% of the time over the last 7 full days, 5 of 168 hours. 3 October 2026 is when Rust Player Count first saw it.

What Rust version is used on A Shockbyte Rust Server?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of A Shockbyte Rust Server?

A region is not published by A Shockbyte Rust Server. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 139.99.142.169:23725.

Wipe information

What happens on A Shockbyte Rust Server when a wipe occurs?

Across its recent wipes, the busiest times averaged 2 players. 0 hours after the latest wipe, the crowd hit its peak.

How often does A Shockbyte Rust Server wipe?

The wipe cycle for A Shockbyte Rust Server is every Saturday at 11:27 UTC. On Saturday 17 October at 11:27 UTC the next wipe is expected. The present world dates from 4 days 20 hours ago.

Join the server

What is the process to join A Shockbyte Rust Server?

To get in, press F1 in Rust and enter client.connect 139.99.142.169:23725. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp2
Max players The server has 2 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Joining requires the same protocol: 2634.
cs167398
Build Build number: 167398.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.