Rust Player Count
82,976 playing now

OnlineOC139.99.145.5:28025checked 12m ago

BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|

monthly wipes moddedoxidepve
Players now 1/ 50 2% full
7-day average 2 peak 9
Rank #2,199 top 10% · #56 in OC
Last wipe 11d ago monthly schedule
Next wipe 22d 23h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246820:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 10% of all ranked servers, top 25% in OC. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 23h. The force wipe · high confidence

Wipe-day peak 8 players, last three wipes

Coming wipes

22d 23hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:32 UTC11d ago 8 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[AU] RustEZ Survival PvE | No Decay | No Raiding | No KillingOC · groups of 8+ · monthly · 24 on average 12/ 200
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No KillingOC · groups of 8+ · monthly · 19 on average 9/ 200
[AU] Salty Zombies PvE | Skills | Raid | Jetpack | EventOC · groups of 8+ · monthly · 9 on average 6/ 100
State of Flux | PVE | Kits | Events | +MoreOC · groups of 8+ · monthly · 2 on average 0/ 40
Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable BaseOC · groups of 8+ · monthly · 1 on average 0/ 50
[AU] BB Rust PvE | Relaxed Community | Beginner to Pro WelcomeOC · groups of 8+ · monthly · 12 on average 2/ 50

Quick answers

from the figures on this page

Settings and map

Which rules govern BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?

A gather rate is absent from the name of BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|. Up to 8 players per group, which is the game's default. The server runs roleplay, roleplay rules, towns and jobs. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. VAC is on, Valve's anti-cheat.

Which map is running on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?

BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| runs a procedural map of size 3,500 with seed 1691757234, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where can BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| be found in Rust Player Count lists and filters?

The Rust Player Count lists that BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| fits are: Best Rust roleplay servers, Oceania Rust servers, Modded Rust servers, Rust PvE servers and Rust zombie servers, listed live. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What is the meaning of the tags on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?

These are the tags BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs166652 (Build): Build number: 166652; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, timed with Facepunch's force wipe; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays; OC (Oceania): It appears under Oceania when browsing servers. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

What is the player count on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?

Right now, 1 players are on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|, which has 50 slots. The seven-day average is 2 players, with a peak of 9. The highest average in the last 48 hours was 5 players at 07:00 UTC.

How does BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| compare in server rankings?

BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| ranks #2,199 for player hours over the past seven days, #56 in Oceania, and is in the top 10% of all ranked servers.

About the server

What is the uptime and reliability of BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?

Right now, BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| is up. The uptime it gives suggests it restarted about 5 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What is the Rust version for BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?

Windows hosts BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|, which runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?

In Oceania, BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| lists itself with its OC tag. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 139.99.145.5:28025.

How well does BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| perform?

The server ran at an average of 97 fps over the last 48 hours, never falling below 72. The highest entity count was 97,498, covering buildings, deployables and all other objects. Peak memory use was 3,673 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe information

What happens on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| when a wipe occurs?

The average busiest point in recent wipes reached 8 players. 22 hours after the wipe, the crowd on the latest wipe was at its highest.

How often does BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| wipe?

The only wipes for BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| are monthly, tied to the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and it affects all Rust servers. The present world dates from 11 days 13 hours ago. Its tags declare wipes on a monthly schedule.

How to join

What is the process to join BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?

To get in, press F1 in Rust and enter client.connect 139.99.145.5:28025. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. https://store.battleserver.gg is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^r,OC,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp50
Max players Capacity: 50 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs166652
Build Build number: 166652.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, timed with Facepunch's force wipe.

Gameplay

^r
Roleplay Roleplay is the focus here.
^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Region

OC
Oceania It appears under Oceania when browsing servers.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.