Rust Player Count
33,117 playing now

Offline139.99.22.28:27291checked 23d ago

SAMURAI Server V2

moddedoxide
Players now 0/ 25 0% full
7-day average 0 peak –
Rank #15,478 top 70%
Last wipe 26d ago no schedule published
Next wipe – no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 0.3 days between real wipes
On rhythm 67% of its recent wipes
Wipe-day peak 8 players, last three wipes

The first 48 hours of its last wipes

Fri 18 SepThu 17 SepThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 18 Sep, 06:13 UTC26d ago 8 – running 0
Thu 17 Sep, 23:08 UTC27d ago 8 – 0.3 days 1
Thu 17 Sep, 14:26 UTC27d ago 8 – 0.4 days 2
Thu 17 Sep, 08:09 UTC27d ago 8 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 129 on average 26/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average 21/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 92/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average 2/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 75 on average 0/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 5/ 700

Quick answers

from the figures on this page

Settings and map

Which rules govern SAMURAI Server V2?

A gather rate is absent from the name of SAMURAI Server V2. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is off.

What is the map on SAMURAI Server V2?

SAMURAI Server V2 runs a procedural map of size 2,100 with seed 5001200, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags, lists and filters

Where can SAMURAI Server V2 be found in Rust Player Count lists and filters?

These Rust Player Count lists include SAMURAI Server V2: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What information do the tags on SAMURAI Server V2 convey?

The game's server browser reads these tags from SAMURAI Server V2: gmrust (Game mode): The usual Rust survival experience; mp25 (Max players): Capacity: 25 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): It appears under Modded because plugins or settings modify the game. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

How full is SAMURAI Server V2?

The server SAMURAI Server V2 is offline at present, with its last appearance 23 days 17 hours ago.

How does SAMURAI Server V2 compare in server rankings?

For player hours in the last seven days, SAMURAI Server V2 ranks #15,478 and is in the top 70% of all ranked servers.

Server information

What is the uptime and reliability of SAMURAI Server V2?

Currently offline, SAMURAI Server V2 was last seen 23 days 17 hours ago. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. Rust Player Count recorded it for the first time on 17 September 2026.

What is the Rust version for SAMURAI Server V2?

On Linux, SAMURAI Server V2 runs Rust network protocol 2633 and build 164530. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of SAMURAI Server V2?

A region is not published by SAMURAI Server V2. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 139.99.22.28:27291.

Wipe schedule

What changes on SAMURAI Server V2 on wipe day?

Across its recent wipes, the busiest times averaged 8 players. The latest wipe saw its biggest crowd 3 hours in.

What wipe pattern does SAMURAI Server V2 follow?

With irregular wipe times on SAMURAI Server V2, no next wipe is possible to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 26 days 22 hours ago.

Connect to the server

What steps are needed to join SAMURAI Server V2?

Joining is done by opening the console (F1) and running client.connect 139.99.22.28:27291. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp25,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp25
Max players Capacity: 25 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2633
Protocol To join, your game must match protocol 2633.
cs164530
Build Build number: 164530.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.