Rust Player Count
47,460 playing now

Offline14.1.95.213:28015checked 12d ago

Local Staging Map Test

moddedcarbon
Players now 1/ 10 10% full
7-day average 0 peak –
Rank #15,490 top 65%
Last wipe 12d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 1 days between real wipes
Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 12:21 UTC12d ago 1 – running 1
Wed 30 Sep, 12:23 UTC13d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average 27/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 93/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 10/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 4/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 11/ 700
SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 72 on average 20/ 200

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern Local Staging Map Test?

A gather rate is absent from the name of Local Staging Map Test. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Carbon. VAC is on, Valve's anti-cheat.

Tags, lists and filters

Where can Local Staging Map Test be found in Rust Player Count lists and filters?

The Rust Player Count lists that Local Staging Map Test fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on Local Staging Map Test?

For the game's server browser, Local Staging Map Test publishes: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs166472 (Build): The game build is 166472; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): The Carbon plugin framework is running. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How full is Local Staging Map Test?

Currently offline, Local Staging Map Test was last seen 12 days 12 hours ago.

Where does Local Staging Map Test sit in the rankings?

Over the last seven days, Local Staging Map Test is #15,490 for player hours, placing it in the top 65% of ranked servers.

Server information

What is the online status and reliability of Local Staging Map Test?

Last seen 12 days 12 hours ago, Local Staging Map Test is offline right now. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Player Count was on 30 September 2026.

What is the Rust version for Local Staging Map Test?

Rust network protocol 2634 and build 166472 on Windows is what Local Staging Map Test uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of Local Staging Map Test?

No region is published by Local Staging Map Test. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 14.1.95.213:28015.

Wipe days

What happens on Local Staging Map Test when a wipe occurs?

The average busiest point in recent wipes reached 1 players. 0 hours after the latest wipe, the crowd hit its peak.

How often does Local Staging Map Test wipe?

The rhythm of wipes on Local Staging Map Test cannot be told yet, since too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 12 days 12 hours ago.

How to join

How can I connect to Local Staging Map Test?

To get in, press F1 in Rust and enter client.connect 14.1.95.213:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166472,ts8,^z,^y

Game

gmrust
Game mode The usual Rust survival experience.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Joining requires the same protocol: 2634.
cs166472
Build The game build is 166472.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Mods and access

^z
Modded It appears under Modded because plugins or settings modify the game.
^y
Carbon The Carbon plugin framework is running.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.