Rust Player Count
58,580 playing now

Offline140.225.208.60:28015checked 12d ago

MR14 Future Map Test

Players now 0/ 5 0% full
7-day average 0 peak –
Rank #16,032 top 69%
Last wipe 12d ago no schedule published
Next wipe 22d 6h Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 6h. The force wipe · high confidence

Wipe-day peak 0 players, last three wipes

Coming wipes

22d 6hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:00 UTC FW12d ago 0 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 401 on average 481/ 525
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 350 on average 327/ 350
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average 152/ 200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 330 on average 250/ 275
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average 38/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 278 on average 270/ 325

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for MR14 Future Map Test?

A gather rate is absent from the name of MR14 Future Map Test. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.

Tags, lists and filters

Where can MR14 Future Map Test be found in Rust Player Count lists and filters?

The Rust Player Count lists that MR14 Future Map Test fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What information do the tags on MR14 Future Map Test convey?

These are the tags MR14 Future Map Test publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp5 (Max players): The server has 5 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

What is the player count on MR14 Future Map Test?

The server MR14 Future Map Test is offline at present, with its last appearance 12 days 16 hours ago.

How does MR14 Future Map Test compare in server rankings?

MR14 Future Map Test is in the top 69% of all ranked servers with a rank of #16,032 for player hours over the past seven days.

Server details

How reliable is MR14 Future Map Test, and is it online?

MR14 Future Map Test is down at the moment and was last seen 12 days 16 hours ago. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. Rust Player Count recorded it for the first time on 1 October 2026.

What Rust version is used on MR14 Future Map Test?

Windows hosts MR14 Future Map Test, which runs Rust network protocol 2634 and build 166494. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of MR14 Future Map Test?

A region is not published by MR14 Future Map Test. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 140.225.208.60:28015.

Wipe days

What should you expect on MR14 Future Map Test during a wipe?

The average busiest point in recent wipes reached 0 players. 0 hours after the latest wipe, the crowd hit its peak.

When does MR14 Future Map Test wipe?

Wipes happen once a month on MR14 Future Map Test, along with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 12 days 17 hours ago.

Connect to the server

What is the process to join MR14 Future Map Test?

Open the Rust console with F1, then type client.connect 140.225.208.60:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp5
Max players The server has 5 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs166494
Build The game build is 166494.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.