Rust Player Count
66,836 playing now

OnlineNA141.11.104.104:28015checked 12m ago

[US] Foundry | Max 4 | PvPvE | Events |

quad biweekly wipes vanillamoddedoxidepve
Players now 0/ 100 0% full
7-day average 0 peak –
Rank #15,977 top 71% · #1551 in NA
Last wipe 11d ago biweekly schedule
Next wipe 2d 4h Fri 16 Oct, 02:08 UTC

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

010020030040022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers, top 84% in NA, and #633 of the quad servers (top 77%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 16 October, 02:08 UTC, in 2d 4h. Its biweekly schedule tag · low confidence

Usual gap 0.6 days between real wipes
On rhythm 67% of its recent wipes
Wipe-day peak 0 players, last three wipes
Crowd held 0% else halves by day 1

Coming wipes

2d 4hFri 16 Oct, 02:08 UTC
16d 4hFri 30 Oct, 02:08 UTC
22d 21hThu 5 Nov, 19:00 UTC FW
30d 4hFri 13 Nov, 02:08 UTC
44d 4hFri 27 Nov, 02:08 UTC

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:08 UTC11d ago 0 – running 0
Thu 1 Oct, 11:09 UTC12d ago 0 – 0.6 days 0
Wed 30 Sep, 22:10 UTC12d ago 0 – 0.5 days 0
Thu 17 Sep, 11:10 UTC26d ago 1 halved by day 1 13.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Bates Legend -True PVE-Full Wipe 10/01-Relaxed Vanilla.NA · quad · biweekly · 3 on average 2/ 50
Reforged Hybrid | PvE/PvP Zones | Zombies | EventsNA · quad · monthly · 42 on average 53/ 140
TIRust Chill Quad PVENA · quad · monthly · 1 on average 1/ 200
Purrgatory PVE|NO RAID|NO KILL|NO DECAYNA · quad · monthly · 1 on average 1/ 50
BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | RaidabNA · quad · monthly · 10 on average 6/ 50
The Monster Den PVE|5x|Quad|Kits|Loot+|RaidableBases|PurgeNA · quad · 5x · biweekly · 6 on average 6/ 100

Quick answers

from the figures on this page

Rules and settings

What configuration does [US] Foundry | Max 4 | PvPvE | Events | use?

A gather rate is absent from the name of [US] Foundry | Max 4 | PvPvE | Events |. No more than 4 players in a group (quad). pve is the game mode, other players cannot be fought. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. Vanilla is its own description: no altered rates, kits or rules: this is the game exactly as Facepunch ships it. VAC is on, Valve's anti-cheat.

What is the map on [US] Foundry | Max 4 | PvPvE | Events |?

The game generates a procedural map of size 3,500 with seed 692808606 for [US] Foundry | Max 4 | PvPvE | Events |. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can [US] Foundry | Max 4 | PvPvE | Events | be found in Rust Player Count lists and filters?

The Rust Player Count lists that [US] Foundry | Max 4 | PvPvE | Events | fits are: Modded Rust servers, Rust PvE servers and North American Rust servers. You can find it on the server list using these filters: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How should you interpret the tags on [US] Foundry | Max 4 | PvPvE | Events |?

For the game's server browser, [US] Foundry | Max 4 | PvPvE | Events | publishes: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): The server has 100 slots; ts4 (Group limit): You can have up to 4 players per team; v2634 (Protocol): Joining requires the same protocol: 2634; cs167584 (Build): It runs on game build 167584; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^b (Biweekly): Every two weeks, a wipe takes place; ^v (Vanilla): No altered rates, kits or rules: this is the game exactly as Facepunch ships it; ^p (PvE): This is PvE: the world is hostile, but players are not; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears under Modded because plugins or settings modify the game; NA (North America): The server browser lists this one under North America. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How full is [US] Foundry | Max 4 | PvPvE | Events |?

With 100 slots, [US] Foundry | Max 4 | PvPvE | Events | has 0 players at the moment. For the past week, the average number of players was 0.

Where does [US] Foundry | Max 4 | PvPvE | Events | sit in the rankings?

In the last seven days, [US] Foundry | Max 4 | PvPvE | Events | is #15,977 for player hours, #1,551 in North America, and within the top 71% of ranked servers. It is #633 among quad servers.

Server details

How reliable is [US] Foundry | Max 4 | PvPvE | Events |, and is it online?

You can find [US] Foundry | Max 4 | PvPvE | Events | online at the moment. It reports an uptime that puts the last restart at roughly 17 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Its first appearance in Rust Player Count was on 13 September 2026.

What Rust version is used on [US] Foundry | Max 4 | PvPvE | Events |?

Windows hosts [US] Foundry | Max 4 | PvPvE | Events |, which runs Rust network protocol 2634 and build 167584. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of [US] Foundry | Max 4 | PvPvE | Events |?

Its NA tag shows [US] Foundry | Max 4 | PvPvE | Events | lists itself in North America. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 141.11.104.104:28015.

What is the performance like on [US] Foundry | Max 4 | PvPvE | Events |?

The server ran at an average of 217 fps over the last 48 hours, never falling below 192. Up to 68,533 entities were present, including buildings, deployables and other world objects. At its highest, it used 2,357 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe information

What happens on [US] Foundry | Max 4 | PvPvE | Events | when a wipe occurs?

Across its recent wipes, the busiest times averaged 0 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. If not, the crowd went below half by day 1.

When does [US] Foundry | Max 4 | PvPvE | Events | wipe?

The prediction follows its tag because too few of [US] Foundry | Max 4 | PvPvE | Events |'s wipes are recorded to confirm the schedule. On Friday 16 October at 02:08 UTC the next wipe is expected. The present world dates from 11 days 19 hours ago. Its tags list a wipe schedule of every two weeks.

How to join

What steps are needed to join [US] Foundry | Max 4 | PvPvE | Events |?

Joining is done by opening the console (F1) and running client.connect 141.11.104.104:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,^v,NA,^p,gmrust,cs167584,ts4,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp100
Max players The server has 100 slots.
ts4
Group limit You can have up to 4 players per team.
v2634
Protocol Joining requires the same protocol: 2634.
cs167584
Build It runs on game build 167584.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Wipe schedule

^b
Biweekly Every two weeks, a wipe takes place.

Difficulty

^v
Vanilla No altered rates, kits or rules: this is the game exactly as Facepunch ships it.

Gameplay

^p
PvE This is PvE: the world is hostile, but players are not.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears under Modded because plugins or settings modify the game.

Region

NA
North America The server browser lists this one under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.