Rust Player Count
49,001 playing now

OnlineNA141.11.104.104:28020checked 8m ago

[US] Rust & Ruin | Max 4 | PvPvE | Events |

quad biweekly wipes vanillamoddedoxidepve
Players now 0/ 100 0% full
7-day average 0 peak –
Rank #15,977 top 71% · #1548 in NA
Last wipe 26d ago biweekly schedule
Next wipe 1d 10h Thu 15 Oct, 11:09 UTC

Players

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

010020030040001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers, top 84% in NA, and #633 of the quad servers (top 77%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 11:09 UTC, in 1d 10h. Its biweekly schedule tag · low confidence

Wipe-day peak 0 players, last three wipes

Coming wipes

1d 10hThu 15 Oct, 11:09 UTC
15d 10hThu 29 Oct, 11:09 UTC
22d 18hThu 5 Nov, 19:00 UTC FW
29d 10hThu 12 Nov, 11:09 UTC
43d 10hThu 26 Nov, 11:09 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 17 Sep, 11:09 UTC26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Bates Legend -True PVE-Full Wipe 10/01-Relaxed Vanilla.NA · quad · biweekly · 3 on average 4/ 50
Reforged Hybrid | PvE/PvP Zones | Zombies | EventsNA · quad · monthly · 42 on average 0/ 140
TIRust Chill Quad PVENA · quad · monthly · 1 on average 2/ 200
Purrgatory PVE|NO RAID|NO KILL|NO DECAYNA · quad · monthly · 1 on average 1/ 50
BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | RaidabNA · quad · monthly · 10 on average 6/ 50
The Monster Den PVE|5x|Quad|Kits|Loot+|RaidableBases|PurgeNA · quad · 5x · biweekly · 6 on average 2/ 100

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern [US] Rust & Ruin | Max 4 | PvPvE | Events |?

A gather rate is absent from the name of [US] Rust & Ruin | Max 4 | PvPvE | Events |. A maximum of 4 players per group (quad). The server runs pve, no player-versus-player fighting. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. Its own label is vanilla: no altered rates, kits or rules: this is the game exactly as Facepunch ships it. Anti-cheat VAC from Valve is on.

What map is used on [US] Rust & Ruin | Max 4 | PvPvE | Events |?

The game generates a procedural map of size 3,500 with seed 606376677 for [US] Rust & Ruin | Max 4 | PvPvE | Events |. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Where can [US] Rust & Ruin | Max 4 | PvPvE | Events | be found in Rust Player Count lists and filters?

These Rust Player Count lists include [US] Rust & Ruin | Max 4 | PvPvE | Events |: Modded Rust servers, Rust PvE servers and North American Rust servers. You can find it on the server list using these filters: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks.

How should you interpret the tags on [US] Rust & Ruin | Max 4 | PvPvE | Events |?

These are the tags [US] Rust & Ruin | Max 4 | PvPvE | Events | publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): Capacity: 100 slots; ts4 (Group limit): The maximum team size is 4; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): It runs on game build 164530; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): No altered rates, kits or rules: this is the game exactly as Facepunch ships it; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays; NA (North America): It appears under North America when browsing servers. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

How many players does [US] Rust & Ruin | Max 4 | PvPvE | Events | have?

0 of 100 slots are filled on [US] Rust & Ruin | Max 4 | PvPvE | Events | right now. For the past week, the average number of players was 0.

How does [US] Rust & Ruin | Max 4 | PvPvE | Events | compare in server rankings?

[US] Rust & Ruin | Max 4 | PvPvE | Events | ranks #15,977 for player hours over the past seven days, #1,548 in North America, and is in the top 71% of all ranked servers. It is #633 among quad servers.

Server information

What is the online status and reliability of [US] Rust & Ruin | Max 4 | PvPvE | Events |?

[US] Rust & Ruin | Max 4 | PvPvE | Events | is currently online. Based on the uptime it reports, the last restart was about 23 hours ago. In the last 7 full days, it was up for 144 of 168 hours, which is 86% uptime. 13 September 2026 is when Rust Player Count first saw it.

What Rust version is used on [US] Rust & Ruin | Max 4 | PvPvE | Events |?

Windows hosts [US] Rust & Ruin | Max 4 | PvPvE | Events |, which runs Rust network protocol 2633 and build 164530. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of [US] Rust & Ruin | Max 4 | PvPvE | Events |?

In North America, [US] Rust & Ruin | Max 4 | PvPvE | Events | lists itself with its NA tag. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 141.11.104.104:28020.

How well does [US] Rust & Ruin | Max 4 | PvPvE | Events | perform?

Over the last 48 hours, the average server fps was 219, and it never dropped below 219. Up to 66,813 entities were present, including buildings, deployables and other world objects. Peak memory use was 2,531 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe schedule

What changes on [US] Rust & Ruin | Max 4 | PvPvE | Events | on wipe day?

The average busiest point in recent wipes reached 0 players. The latest wipe saw its biggest crowd 0 hours in.

How often does [US] Rust & Ruin | Max 4 | PvPvE | Events | wipe?

With too few of [US] Rust & Ruin | Max 4 | PvPvE | Events |'s wipes on record to verify the schedule, the tag guides the prediction. On Thursday 15 October at 11:09 UTC the next wipe is expected. The world in play was created 26 days 13 hours ago. Every two weeks is the wipe interval published in its tags.

Join the server

What steps are needed to join [US] Rust & Ruin | Max 4 | PvPvE | Events |?

To get in, press F1 in Rust and enter client.connect 141.11.104.104:28020. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^b,^v,NA,^p,gmrust,cs164530,ts4,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp100
Max players Capacity: 100 slots.
ts4
Group limit The maximum team size is 4.
v2633
Protocol To join, your game must match protocol 2633.
cs164530
Build It runs on game build 164530.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Difficulty

^v
Vanilla No altered rates, kits or rules: this is the game exactly as Facepunch ships it.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Region

NA
North America It appears under North America when browsing servers.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.