Rust Player Count
35,279 playing now

OfflineEU141.195.11.116:28015checked 10d ago

Testing Quarters

quad biweekly wipes vanillamoddedoxide
Players now 0/ 2 0% full
7-day average 0 peak –
Rank #16,009 top 71% · #2508 in EU
Last wipe 13d ago biweekly schedule
Next wipe 1d 12h Fri 16 Oct, 16:28 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers, top 88% in EU, and #646 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 16 October, 16:28 UTC, in 1d 12h. Its biweekly schedule tag · low confidence

Usual gap 7 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 0% else halves by day 1

Coming wipes

1d 12hFri 16 Oct, 16:28 UTC
15d 12hFri 30 Oct, 16:28 UTC
21d 15hThu 5 Nov, 19:00 UTC FW
29d 12hFri 13 Nov, 16:28 UTC
43d 12hFri 27 Nov, 16:28 UTC

The first 48 hours of its last wipes

Fri 2 OctFri 2 OctFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 16:28 UTC12d ago 1 – running 1
Fri 2 Oct, 09:27 UTC12d ago 1 – 0.3 days 1
Fri 18 Sep, 16:37 UTC26d ago 1 halved by day 1 13.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
LusoTuga Prime | EU | Vanilla | BiweeklyEU · quad · biweekly · 4 on average 0/ 100
[EU] Protobit: No Offline | Shared BPs | Max 4 | Linux FriendlyEU · quad · biweekly · 2 on average 0/ 100
[EU] Bold | Solo/Duo/Trio/Quad | Newbie/Noob Friendly | BiweeklEU · quad · biweekly · 21 on average 0/ 150
ArcaRust.cz - Začátečníci/Pokročilý Vanilla *WIPED 01.10*EU · quad · biweekly · 7 on average 0/ 200
Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weeklyEU · quad · biweekly · 5 on average 0/ 100
Rust Planet|VANILLA +|WIPE 15.10EU · trio · biweekly · 7 on average 0/ 500

Quick answers

from the figures on this page

Rules and settings

What are the server rules for Testing Quarters?

The name of Testing Quarters does not state a gather rate. A maximum of 4 players per group (quad). survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. Its own label is vanilla: the standard Facepunch version, without modifications to rates, kits or rules. Anti-cheat VAC from Valve is on.

Which map is running on Testing Quarters?

A procedural map of size 3,850 is what Testing Quarters runs, generated by the game with seed 1337. You can see it on RustMaps from this page, because the same size and seed give the same map. You can see the map name here: Custom Map.

Tags and filters

Where can Testing Quarters be found in Rust Player Count lists and filters?

The Rust Player Count lists that Testing Quarters fits are: EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What is the meaning of the tags on Testing Quarters?

The game's server browser reads these tags from Testing Quarters: gmrust (Game mode): Survival as standard in Rust; mp2 (Max players): Capacity: 2 slots; ts4 (Group limit): The maximum team size is 4; v2634 (Protocol): To join, your game must match protocol 2634; cs166601 (Build): It runs on game build 166601; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^b (Biweekly): Wipes happen once every fortnight; ^v (Vanilla): The standard Facepunch version, without modifications to rates, kits or rules; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category: plugins or configuration change gameplay; EU (Europe): You can find it in the Europe section of the server browser. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

How many players does Testing Quarters have?

The server Testing Quarters is offline at present, with its last appearance 10 days 14 hours ago.

Where does Testing Quarters sit in the rankings?

In the last seven days, Testing Quarters is #16,009 for player hours, #2,508 in Europe, and within the top 71% of ranked servers. It is #646 among quad servers.

Server information

What is the uptime and reliability of Testing Quarters?

Last seen 10 days 14 hours ago, Testing Quarters is offline right now. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. 18 September 2026 is when Rust Player Count first saw it.

What is the Rust version for Testing Quarters?

On Windows, Testing Quarters runs Rust network protocol 2634 and build 166601. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does Testing Quarters serve?

Its EU tag shows Testing Quarters lists itself in Europe. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 141.195.11.116:28015.

Wipe schedule

What should you expect on Testing Quarters during a wipe?

Recent wipes saw an average peak of 1 players. The latest wipe saw its biggest crowd 22 hours in. Half that peak was maintained until the next wipe in 0% of recent wipes. Otherwise, it dropped below half by day 1.

When does Testing Quarters wipe?

The prediction follows its tag because too few of Testing Quarters's wipes are recorded to confirm the schedule. A wipe is scheduled for Friday 16 October at 16:28 UTC. It has been running its current world for 13 days 9 hours. Its tags list a wipe schedule of every two weeks.

Connect to the server

What is the process to join Testing Quarters?

Joining is done by opening the console (F1) and running client.connect 141.195.11.116:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,^b,^v,EU,gmrust,cs166601,ts4,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp2
Max players Capacity: 2 slots.
ts4
Group limit The maximum team size is 4.
v2634
Protocol To join, your game must match protocol 2634.
cs166601
Build It runs on game build 166601.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly Wipes happen once every fortnight.

Difficulty

^v
Vanilla The standard Facepunch version, without modifications to rates, kits or rules.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category: plugins or configuration change gameplay.

Region

EU
Europe You can find it in the Europe section of the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.