Rust Player Count
66,722 playing now

OfflineEU141.224.194.76:28116checked 8d ago

Spyker local maintenance validation

monthly wipes vanillamoddedoxidepremium
Players now 0/ ?
7-day average 0 peak –
Rank #15,941 top 71% · #2518 in EU
Last wipe 8d ago monthly schedule
Next wipe 22d 5h Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 22d 5h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 46/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 17/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 51/ 700
666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 67 on average 15/ 650
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 59 on average 16/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 13.10EU · groups of 16+ · monthly · 55 on average 333/ 700

Quick answers

from the figures on this page

Rules and settings

What configuration does Spyker local maintenance validation use?

A gather rate is absent from the name of Spyker local maintenance validation. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. Vanilla is its own description: the standard Facepunch version, without modifications to rates, kits or rules. Entry requires Rust's premium status. Anti-cheat VAC from Valve is on.

What is the map on Spyker local maintenance validation?

A procedural map, generated by the game, runs on Spyker local maintenance validation.

Tags and filters

Where can Spyker local maintenance validation be found in Rust Player Count lists and filters?

These Rust Player Count lists include Spyker local maintenance validation: EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What information do the tags on Spyker local maintenance validation convey?

These are the tags Spyker local maintenance validation publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp0 (Max players): Capacity: 0 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, timed with Facepunch's force wipe; ^v (Vanilla): The standard Facepunch version, without modifications to rates, kits or rules; ^q (Premium): Entry requires Rust's premium status; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is Modded; plugins or settings affect how it plays; EU (Europe): The server browser lists this one under Europe. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

How many players does Spyker local maintenance validation have?

The server Spyker local maintenance validation is offline at present, with its last appearance 8 days 15 hours ago.

How does Spyker local maintenance validation compare in server rankings?

Spyker local maintenance validation ranks #15,941 for player hours over the past seven days, #2,518 in Europe, and is in the top 71% of all ranked servers.

Server information

How reliable is Spyker local maintenance validation, and is it online?

Currently offline, Spyker local maintenance validation was last seen 8 days 15 hours ago. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. Rust Player Count recorded it for the first time on 5 October 2026.

What is the Rust version for Spyker local maintenance validation?

Windows hosts Spyker local maintenance validation, which runs Rust network protocol 2634 and build 166652. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find Spyker local maintenance validation?

Its EU tag shows Spyker local maintenance validation lists itself in Europe. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 141.224.194.76:28116.

Wipe schedule

What wipe pattern does Spyker local maintenance validation follow?

An estimate from the force wipe gives Spyker local maintenance validation's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping all Rust servers. It has been running its current world for 8 days 15 hours. The tags show a wipe schedule set to monthly.

Join the server

How can I connect to Spyker local maintenance validation?

Open the Rust console with F1, then type client.connect 141.224.194.76:28116. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. Entry requires Rust's premium status.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs166652,^q,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp0
Max players Capacity: 0 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Joining requires the same protocol: 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, timed with Facepunch's force wipe.

Difficulty

^v
Vanilla The standard Facepunch version, without modifications to rates, kits or rules.

Mods and access

^q
Premium Entry requires Rust's premium status.
^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Region

EU
Europe The server browser lists this one under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.