Rust Player Count
50,622 playing now

Offline141.94.64.178:48015checked 2d ago

Rust lifecycle test

Players now 0/ 8 0% full
7-day average 0 peak –
Rank #15,947 top 72%
Last wipe 2d ago no schedule published
Next wipe 4d 17h Mon 19 Oct, 04:13 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Monday 19 October, 04:13 UTC, in 4d 17h. Every Monday at 04:13 UTC · medium confidence

Usual gap 7 days between real wipes
On rhythm 100% of its recent wipes
Wipe-day peak 0 players, last three wipes

Coming wipes

4d 17hMon 19 Oct, 04:13 UTC
11d 17hMon 26 Oct, 04:13 UTC
18d 17hMon 2 Nov, 04:13 UTC
22d 8hThu 5 Nov, 19:00 UTC FW
25d 17hMon 9 Nov, 04:13 UTC
32d 17hMon 16 Nov, 04:13 UTC
39d 17hMon 23 Nov, 04:13 UTC

The first 48 hours of its last wipes

Mon 12 OctMon 5 OctMon 28 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 04:13 UTC2d ago 0 – running 0
Mon 5 Oct, 04:08 UTC9d ago 0 – 7 days 0
Mon 28 Sep, 04:10 UTC16d ago 0 – 7 days 0
Mon 21 Sep, 04:05 UTC23d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 403 on average 452/ 425
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 352 on average 271/ 250
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average 162/ 200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average 203/ 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 29/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average 231/ 250

Quick answers

from the figures on this page

Rules and settings

What are the server rules for Rust lifecycle test?

A gather rate is absent from the name of Rust lifecycle test. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Under Community in the server browser, it is a community server. Anti-cheat VAC from Valve is on.

What map is used on Rust lifecycle test?

A procedural map is what Rust lifecycle test runs, generated by the game.

Server tags

Where can Rust lifecycle test be found in Rust Player Count lists and filters?

These Rust Player Count lists include Rust lifecycle test: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you interpret the tags on Rust lifecycle test?

These are the tags Rust lifecycle test publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp8 (Max players): The server has 8 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

How many players does Rust lifecycle test have?

The server Rust lifecycle test is offline at present, with its last appearance 2 days 6 hours ago. For the past week, the average number of players was 0.

What position does Rust lifecycle test hold among Rust servers?

Over the last seven days, Rust lifecycle test is #15,947 for player hours, placing it in the top 72% of ranked servers.

Server details

What is the online status and reliability of Rust lifecycle test?

Rust lifecycle test is down at the moment and was last seen 2 days 6 hours ago. For the last 7 full days, it was online for 1 of 168 hours, a 1% uptime. Its first appearance in Rust Player Count was on 14 September 2026.

What is the Rust version for Rust lifecycle test?

Linux hosts Rust lifecycle test, which runs Rust network protocol 2634 and build 167398. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does Rust lifecycle test serve?

No region is published by Rust lifecycle test. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 141.94.64.178:48015.

Wipe days

What happens on Rust lifecycle test when a wipe occurs?

Recent wipes saw an average peak of 0 players. 0 hours after the latest wipe, the crowd hit its peak.

When does Rust lifecycle test wipe?

The wipe cycle for Rust lifecycle test is every Monday at 04:13 UTC. On Monday 19 October at 04:13 UTC the next wipe is expected. The present world dates from 2 days 6 hours ago.

How to join

What is the process to join Rust lifecycle test?

Joining is done by opening the console (F1) and running client.connect 141.94.64.178:48015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp8
Max players The server has 8 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build Build number: 167398.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.