Online141.95.13.69:26111checked 8m ago
TESTSERVER
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 18:07 UTC5d ago | 0 | – | running | 0 |
| Thu 1 Oct, 18:07 UTC FW12d ago | 0 | – | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which rules govern TESTSERVER?
The name of TESTSERVER does not state a gather rate. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Carbon. VAC is on, Valve's anti-cheat.
What is the map on TESTSERVER?
The game generates a procedural map of size 4,500 with seed 246426222 for TESTSERVER. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Server tags
Where can TESTSERVER be found in Rust Player Count lists and filters?
The Rust Player Count lists that TESTSERVER fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What information do the tags on TESTSERVER convey?
For the game's server browser, TESTSERVER publishes: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^z (Modded): The Modded category: plugins or configuration change gameplay; ^y (Carbon): Carbon, a plugin framework, is installed. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Population
What is the player count on TESTSERVER?
Right now, 0 players are on TESTSERVER, which has 50 slots. The average player count for the last seven days is 0, and the highest point was 1.
How does TESTSERVER compare in server rankings?
For player hours in the last seven days, TESTSERVER ranks #10,532 and is in the top 47% of all ranked servers.
About the server
What is the uptime and reliability of TESTSERVER?
TESTSERVER is currently online. It reports an uptime that puts the last restart at roughly 5 days 2 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.
What is the Rust version for TESTSERVER?
On Linux, TESTSERVER runs Rust network protocol 2634 and build 167231. The protocol has to match for you to join, but Steam updates it without any action from you.
Where can you find TESTSERVER?
There is no region published by TESTSERVER. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 141.95.13.69:26111.
Is TESTSERVER lag-free?
The server ran at an average of 128 fps over the last 48 hours, never falling below 102. The maximum number of entities it carried was 119,307, which includes buildings, deployables and everything else. At its highest, it used 5,864 MB of memory. What players perceive as lag comes from low fps and a rising entity count.
Wipe days
What happens on TESTSERVER when a wipe occurs?
Across its recent wipes, the busiest times averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.
When does TESTSERVER wipe?
The rhythm of wipes on TESTSERVER cannot be told yet, since too few are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. It has been running its current world for 5 days 3 hours.
Join the server
What steps are needed to join TESTSERVER?
Open the Rust console with F1, then type client.connect 141.95.13.69:26111. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs167231,ts8,^z,^y
Game
gmrust
mp50
ts8
v2634
cs167231
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.