Rust Player Count
65,847 playing now

Online141.95.13.69:26111checked 8m ago

TESTSERVER

moddedcarbon
Players now 0/ 50 0% full
7-day average 0 peak 1
Rank #10,532 top 47%
Last wipe 5d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 7 days between real wipes
Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

Thu 8 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 18:07 UTC5d ago 0 – running 0
Thu 1 Oct, 18:07 UTC FW12d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 44/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 86/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 92/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 38/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 12/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 56/ 700

Quick answers

from the figures on this page

Settings and map

Which rules govern TESTSERVER?

The name of TESTSERVER does not state a gather rate. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Carbon. VAC is on, Valve's anti-cheat.

What is the map on TESTSERVER?

The game generates a procedural map of size 4,500 with seed 246426222 for TESTSERVER. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Server tags

Where can TESTSERVER be found in Rust Player Count lists and filters?

The Rust Player Count lists that TESTSERVER fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What information do the tags on TESTSERVER convey?

For the game's server browser, TESTSERVER publishes: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^z (Modded): The Modded category: plugins or configuration change gameplay; ^y (Carbon): Carbon, a plugin framework, is installed. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

What is the player count on TESTSERVER?

Right now, 0 players are on TESTSERVER, which has 50 slots. The average player count for the last seven days is 0, and the highest point was 1.

How does TESTSERVER compare in server rankings?

For player hours in the last seven days, TESTSERVER ranks #10,532 and is in the top 47% of all ranked servers.

About the server

What is the uptime and reliability of TESTSERVER?

TESTSERVER is currently online. It reports an uptime that puts the last restart at roughly 5 days 2 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What is the Rust version for TESTSERVER?

On Linux, TESTSERVER runs Rust network protocol 2634 and build 167231. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find TESTSERVER?

There is no region published by TESTSERVER. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 141.95.13.69:26111.

Is TESTSERVER lag-free?

The server ran at an average of 128 fps over the last 48 hours, never falling below 102. The maximum number of entities it carried was 119,307, which includes buildings, deployables and everything else. At its highest, it used 5,864 MB of memory. What players perceive as lag comes from low fps and a rising entity count.

Wipe days

What happens on TESTSERVER when a wipe occurs?

Across its recent wipes, the busiest times averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.

When does TESTSERVER wipe?

The rhythm of wipes on TESTSERVER cannot be told yet, since too few are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. It has been running its current world for 5 days 3 hours.

Join the server

What steps are needed to join TESTSERVER?

Open the Rust console with F1, then type client.connect 141.95.13.69:26111. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167231,ts8,^z,^y

Game

gmrust
Game mode Survival as standard in Rust.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Joining requires the same protocol: 2634.
cs167231
Build The game build is 167231.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded The Modded category: plugins or configuration change gameplay.
^y
Carbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.