Offline142.170.178.68:28015checked 12d ago
test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the server rules for test?
No gather rate appears in the name of test. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. It appears in the Community section of the server browser as a community server. VAC is on, Valve's anti-cheat.
Server tags
Where can test be found in Rust Player Count lists and filters?
The Rust Player Count lists that test fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What information do the tags on test convey?
The game's server browser reads these tags from test: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set. At the top of this page, its tags show its current players, queue and world creation time as well.
Population
What is the player count on test?
The server test is offline at present, with its last appearance 12 days 15 hours ago.
Where does test sit in the rankings?
For player hours in the last seven days, test ranks #15,258 and is in the top 65% of all ranked servers.
Server details
What is the uptime and reliability of test?
test is down at the moment and was last seen 12 days 15 hours ago. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. Rust Player Count recorded it for the first time on 1 October 2026.
What is the Rust version for test?
Windows hosts test, which runs Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam updates it for you.
What region does test serve?
There is no region published by test. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 142.170.178.68:28015.
Wipe days
When does test wipe?
With so few of test's wipes on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 34 days 15 hours ago.
Join the server
How can I connect to test?
To get in, press F1 in Rust and enter client.connect 142.170.178.68:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.