Rust Player Count
48,429 playing now

Offline142.189.204.220:28015checked 1d ago

poc-local-audit

Players now 1/ 10 10% full
7-day average 0 peak 1
Rank #14,765 top 66%
Last wipe 1d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeakWipe
00.250.50.75114:0015:00Wiped Tue 13 Oct, 15:03 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 15:03 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average 243/ 275
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average 176/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 327 on average 451/ 475
Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average 163/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average 28/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average 189/ 275

Quick answers

from the figures on this page

Settings and map

Which rules govern poc-local-audit?

The name of poc-local-audit does not state a gather rate. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. Anti-cheat VAC from Valve is off.

What map is used on poc-local-audit?

A procedural map is what poc-local-audit runs, generated by the game.

Server tags

Where can poc-local-audit be found in Rust Player Count lists and filters?

The Rust Player Count lists that poc-local-audit fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you interpret the tags on poc-local-audit?

The game's server browser reads these tags from poc-local-audit: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

How many players does poc-local-audit have?

poc-local-audit is offline at the moment; the last time it was seen was 32 hours ago. With a peak of 1, the average over seven days is 0 players. The busiest time in the last 48 hours was 15:00 UTC, with an average of 1 players.

What position does poc-local-audit hold among Rust servers?

Over the last seven days, poc-local-audit is #14,765 for player hours, placing it in the top 66% of ranked servers.

About the server

What is the online status and reliability of poc-local-audit?

poc-local-audit is down at the moment and was last seen 32 hours ago. For the last 1 full day, it was online for 2 of 24 hours, a 8% uptime. 12 October 2026 is when Rust Player Count first saw it.

What Rust version is used on poc-local-audit?

On Windows, poc-local-audit runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find poc-local-audit?

There is no region published by poc-local-audit. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 142.189.204.220:28015.

Wipe information

When does poc-local-audit wipe?

Too few wipes are recorded for poc-local-audit to reveal its pattern. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 32 hours ago.

Join the server

What is the process to join poc-local-audit?

Joining is done by opening the console (F1) and running client.connect 142.189.204.220:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp10
Max players The server has 10 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.