Rust Player Count
44,429 playing now

Online142.79.41.172:28015checked 10m ago

Frack-Toid US MAIN S/D/T

monthly wipes vanilla
Players now 0/ 40 0% full
7-day average 0 peak –
Rank #15,923 top 72%
Last wipe 11d ago monthly schedule
Next wipe 2d 19h Sat 17 Oct, 20:03 UTC

Players

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

010020030040001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Saturday 17 October, 20:03 UTC, in 2d 19h. Every other Saturday at 20:03 UTC · low confidence

Usual gap 14 days between real wipes
Wipe-day peak 0 players, last three wipes

Coming wipes

2d 19hSat 17 Oct, 20:03 UTC
16d 19hSat 31 Oct, 20:03 UTC
21d 18hThu 5 Nov, 19:00 UTC FW
30d 19hSat 14 Nov, 20:03 UTC
44d 19hSat 28 Nov, 20:03 UTC

The first 48 hours of its last wipes

Sat 3 OctSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 20:03 UTC11d ago 0 – running 0
Sat 19 Sep, 20:03 UTC25d ago 0 – 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 326 on average 458/ 500
[US East] Facepunch Premium 1NA · groups of 8+ · monthly · 211 on average 222/ 400
Rustopia.gg - US LargeNA · groups of 16+ · monthly · 202 on average 322/ 350
Rusty Moose |US Small|NA · groups of 8+ · monthly · 189 on average 204/ 225
Rustoria.co - US Long PremiumNA · groups of 14+ · monthly · 172 on average 147/ 200
Rustafied.com - US Long - LargeNA · groups of 16+ · monthly · 147 on average 182/ 250

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for Frack-Toid US MAIN S/D/T?

No gather rate appears in the name of Frack-Toid US MAIN S/D/T. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. Under Community in the server browser, it is a community server. Its own label is vanilla: no altered rates, kits or rules: this is the game exactly as Facepunch ships it. Anti-cheat VAC from Valve is on.

What is the map on Frack-Toid US MAIN S/D/T?

Frack-Toid US MAIN S/D/T runs a procedural map of size 3,000 with seed 1, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Where can Frack-Toid US MAIN S/D/T be found in Rust Player Count lists and filters?

These Rust Player Count lists include Frack-Toid US MAIN S/D/T: Best Rust PvE servers, North American Rust servers and Vanilla Rust servers. You can find it on the server list using these filters: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you interpret the tags on Frack-Toid US MAIN S/D/T?

The game's server browser reads these tags from Frack-Toid US MAIN S/D/T: gmrust (Game mode): The usual Rust survival experience; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^m (Monthly): Monthly wipes, timed with Facepunch's force wipe; ^v (Vanilla): No altered rates, kits or rules: this is the game exactly as Facepunch ships it. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

What is the player count on Frack-Toid US MAIN S/D/T?

With 40 slots, Frack-Toid US MAIN S/D/T has 0 players at the moment. The average player count for the past seven days is 0.

What position does Frack-Toid US MAIN S/D/T hold among Rust servers?

Frack-Toid US MAIN S/D/T is in the top 72% of all ranked servers with a rank of #15,923 for player hours over the past seven days.

About the server

What is the online status and reliability of Frack-Toid US MAIN S/D/T?

Right now, Frack-Toid US MAIN S/D/T is up. The uptime it gives suggests it restarted about 9 days 16 hours ago. In the last 7 full days, it was up for 144 of 168 hours, which is 86% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What is the Rust version for Frack-Toid US MAIN S/D/T?

Rust network protocol 2634 and build 166652 on Linux is what Frack-Toid US MAIN S/D/T uses. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find Frack-Toid US MAIN S/D/T?

Without a region tag from Frack-Toid US MAIN S/D/T, its name points to North America. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 142.79.41.172:28015.

Is Frack-Toid US MAIN S/D/T lag-free?

In the last 48 hours, it averaged 222 server fps, with a low of 185. The highest entity count was 47,368, covering buildings, deployables and all other objects. Peak memory use was 2,912 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe schedule

What changes on Frack-Toid US MAIN S/D/T on wipe day?

Recent wipes saw an average peak of 0 players. The latest wipe saw its biggest crowd 0 hours in.

When does Frack-Toid US MAIN S/D/T wipe?

The wipe cycle for Frack-Toid US MAIN S/D/T is every other Saturday at 20:03 UTC. A wipe is scheduled for Saturday 17 October at 20:03 UTC. The world in play was created 11 days 4 hours ago. A monthly wipe schedule is published in its tags.

Connect to the server

How can I connect to Frack-Toid US MAIN S/D/T?

To get in, press F1 in Rust and enter client.connect 142.79.41.172:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^m,^v,gmrust,cs166652,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp40
Max players Capacity: 40 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Wipe schedule

^m
Monthly Monthly wipes, timed with Facepunch's force wipe.

Difficulty

^v
Vanilla No altered rates, kits or rules: this is the game exactly as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.