Rust Player Count
44,974 playing now

Offline142.93.124.180:28015checked 29d ago

TestServer

moddedoxide
Players now 0/ 10 0% full
7-day average 0 peak –
Rank #15,021 no region published
Last wipe 58d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 94/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 97/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 90/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 29/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 8/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average 32/ 700

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for TestServer?

A gather rate is absent from the name of TestServer. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.

Tags and filters

Where can TestServer be found in Rust Player Count lists and filters?

The Rust Player Count lists that TestServer fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What information do the tags on TestServer convey?

The game's server browser reads these tags from TestServer: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2632 (Protocol): Joining requires the same protocol: 2632; cs160556 (Build): It runs on game build 160556; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How full is TestServer?

Currently offline, TestServer was last seen 29 days 19 hours ago.

How does TestServer compare in server rankings?

For player hours in the last seven days, TestServer ranks #15,021 and is in the top – of all ranked servers.

Server details

What is the online status and reliability of TestServer?

Currently offline, TestServer was last seen 29 days 19 hours ago. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. 13 September 2026 is when Rust Player Count first saw it.

What Rust version is used on TestServer?

Linux hosts TestServer, which runs Rust network protocol 2632 and build 160556. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of TestServer?

A region is not published by TestServer. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 142.93.124.180:28015.

Wipe days

What wipe pattern does TestServer follow?

Too few wipes are recorded for TestServer to reveal its pattern. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 58 days 8 hours ago.

How to join

What steps are needed to join TestServer?

Joining is done by opening the console (F1) and running client.connect 142.93.124.180:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2632,gmrust,cs160556,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2632
Protocol Joining requires the same protocol: 2632.
cs160556
Build It runs on game build 160556.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.