Offline143.105.199.48:28015checked 31d ago
Home
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What are the server rules for Home?
A gather rate is absent from the name of Home. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is off.
What map is used on Home?
A procedural map, generated by the game, runs on Home.
Tags, lists and filters
Where can Home be found in Rust Player Count lists and filters?
These Rust Player Count lists include Home: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What information do the tags on Home convey?
For the game's server browser, Home publishes: gmrust (Game mode): The usual Rust survival experience; mp7 (Max players): The server has 7 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): To join, your game must match protocol 2633; cs162929 (Build): It runs on game build 162929; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): It appears under Modded because plugins or settings modify the game. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Population
How full is Home?
Currently offline, Home was last seen 31 days ago.
About the server
What is the uptime and reliability of Home?
Home is down at the moment and was last seen 31 days ago. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. 13 September 2026 is when Rust Player Count first saw it.
What is the Rust version for Home?
Linux hosts Home, which runs Rust network protocol 2633 and build 162929. The protocol has to match for you to join, but Steam updates it without any action from you.
Where can you find Home?
There is no region published by Home. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 143.105.199.48:28015.
Wipe schedule
What wipe pattern does Home follow?
Too few wipes are recorded for Home to reveal its pattern. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 40 days 6 hours ago.
How to join
How can I connect to Home?
Joining is done by opening the console (F1) and running client.connect 143.105.199.48:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp7,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z
Game
gmrust
mp7
ts8
v2633
cs162929
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.