Rust Player Count
56,946 playing now

Offline143.105.203.122:28015checked 6d ago

Game Mash passthrough (local)

Players now 0/ 4 0% full
7-day average 0 peak –
Rank #15,912 top 72%
Last wipe 6d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct10 Oct12 Oct13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average 298/ 375
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average 256/ 300
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 328 on average 371/ 375
Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average 247/ 300
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average 30/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average 248/ 400

Quick answers

from the figures on this page

Settings and map

What configuration does Game Mash passthrough (local) use?

The name of Game Mash passthrough (local) does not state a gather rate. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is off, Valve's anti-cheat.

Tags, lists and filters

Where can Game Mash passthrough (local) be found in Rust Player Count lists and filters?

The Rust Player Count lists that Game Mash passthrough (local) fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you interpret the tags on Game Mash passthrough (local)?

These are the tags Game Mash passthrough (local) publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp4 (Max players): The server has 4 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167058 (Build): Build number: 167058; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

How full is Game Mash passthrough (local)?

Game Mash passthrough (local) is offline at the moment; the last time it was seen was 6 days 6 hours ago. The average player count for the past seven days is 0.

How does Game Mash passthrough (local) compare in server rankings?

For player hours in the last seven days, Game Mash passthrough (local) ranks #15,912 and is in the top 72% of all ranked servers.

Server details

How reliable is Game Mash passthrough (local), and is it online?

Last seen 6 days 6 hours ago, Game Mash passthrough (local) is offline right now. In the last 5 full days, it was up for 0 of 120 hours, which is 0% uptime. Its first appearance in Rust Player Count was on 8 October 2026.

What Rust version is used on Game Mash passthrough (local)?

Windows hosts Game Mash passthrough (local), which runs Rust network protocol 2634 and build 167058. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of Game Mash passthrough (local)?

There is no region published by Game Mash passthrough (local). Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 143.105.203.122:28015.

Wipe information

What wipe pattern does Game Mash passthrough (local) follow?

With so few of Game Mash passthrough (local)'s wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 6 days 6 hours ago.

Join the server

What steps are needed to join Game Mash passthrough (local)?

Open the Rust console with F1, then type client.connect 143.105.203.122:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp4
Max players The server has 4 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Joining requires the same protocol: 2634.
cs167058
Build Build number: 167058.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.