Rust Player Count
38,965 playing now

Offline143.105.21.224:28015checked 13d ago

Kyle's SeaSkull Server

Players now 0/ 10 0% full
7-day average 0 peak –
Rank #16,032 top 69%
Last wipe 13d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 13:15 UTC13d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 395 on average 236/ 225
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 332 on average 106/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average 209/ 250
Rustoria.co - EU LongEU · groups of 14+ · monthly · 314 on average 146/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 295 on average 26/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 269 on average 144/ 175

Quick answers

from the figures on this page

Settings and map

Which rules govern Kyle's SeaSkull Server?

A gather rate is absent from the name of Kyle's SeaSkull Server. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. Anti-cheat VAC from Valve is on.

Tags and filters

Where can Kyle's SeaSkull Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that Kyle's SeaSkull Server fits are: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on Kyle's SeaSkull Server?

For the game's server browser, Kyle's SeaSkull Server publishes: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2633 (Protocol): Joining requires the same protocol: 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

How many players does Kyle's SeaSkull Server have?

Currently offline, Kyle's SeaSkull Server was last seen 13 days 13 hours ago.

Where does Kyle's SeaSkull Server sit in the rankings?

Kyle's SeaSkull Server is in the top 69% of all ranked servers with a rank of #16,032 for player hours over the past seven days.

About the server

What is the uptime and reliability of Kyle's SeaSkull Server?

Last seen 13 days 13 hours ago, Kyle's SeaSkull Server is offline right now. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. Rust Player Count recorded it for the first time on 1 October 2026.

What Rust version is used on Kyle's SeaSkull Server?

Rust network protocol 2633 and build 165217 on Windows is what Kyle's SeaSkull Server uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of Kyle's SeaSkull Server?

A region is not published by Kyle's SeaSkull Server. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 143.105.21.224:28015.

Wipe days

What happens on Kyle's SeaSkull Server when a wipe occurs?

Across its recent wipes, the busiest times averaged 1 players. The latest wipe saw its biggest crowd 1 hours in.

What wipe pattern does Kyle's SeaSkull Server follow?

With so few of Kyle's SeaSkull Server's wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 13 days 19 hours ago.

Join the server

What is the process to join Kyle's SeaSkull Server?

Open the Rust console with F1, then type client.connect 143.105.21.224:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp10
Max players 10 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2633
Protocol Joining requires the same protocol: 2633.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.