Rust Player Count
78,183 playing now

Online143.223.117.115:28015checked 6m ago

Rusty Nails | Weekly Vanilla

weekly wipes vanillacarbon
Players now 0/ 250 0% full
7-day average 0 peak 2
Rank #4,498 top 20%
Last wipe 6d ago weekly schedule
Next wipe 7d 22h Thu 22 Oct, 17:54 UTC

Players

AveragePeak
00.511.5220:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

02040608020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 22 October, 17:54 UTC, in 7d 22h. Every other Thursday at 17:54 UTC · medium confidence

Usual gap 14 days between real wipes
On rhythm 100% of its recent wipes
Wipe-day peak 2 players, last three wipes
Crowd held 50% else halves by day 1

Coming wipes

7d 22hThu 22 Oct, 17:54 UTC
21d 23hThu 5 Nov, 19:00 UTC FW
35d 22hThu 19 Nov, 17:54 UTC

The first 48 hours of its last wipes

Thu 8 OctThu 1 OctThu 24 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 14 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 17:54 UTC6d ago 2 – running 0
Thu 1 Oct, 17:55 UTC FW13d ago 1 halved by day 1 7 days 0
Thu 24 Sep, 17:53 UTC20d ago 2 held half 7 days 0
Thu 17 Sep, 17:54 UTC27d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average 48/ 250
Rustafied.com - EU MainEU · groups of 16+ · weekly · 231 on average 56/ 100
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 230 on average 46/ 100
Rustoria.co - US MainNA · groups of 16+ · weekly · 222 on average 29/ 250
Rusty Moose |US Main|NA · groups of 12+ · weekly · 220 on average 32/ 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 204 on average 22/ 250

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for Rusty Nails | Weekly Vanilla?

The name of Rusty Nails | Weekly Vanilla does not state a gather rate. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. Under Community in the server browser, it is a community server. Plugins: Carbon. Vanilla is its own description: the standard Facepunch version, without modifications to rates, kits or rules. Anti-cheat VAC from Valve is on.

What map is used on Rusty Nails | Weekly Vanilla?

Rusty Nails | Weekly Vanilla runs a procedural map of size 4,500 with seed 720730683, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Server tags

Where can Rusty Nails | Weekly Vanilla be found in Rust Player Count lists and filters?

These Rust Player Count lists include Rusty Nails | Weekly Vanilla: Best Rust PvE servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

How should you interpret the tags on Rusty Nails | Weekly Vanilla?

The game's server browser reads these tags from Rusty Nails | Weekly Vanilla: gmvanilla (Game mode): Unmodified survival gameplay; mp250 (Max players): The server has 250 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): Build number: 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^w (Weekly): Wipes are weekly; ^v (Vanilla): The standard Facepunch version, without modifications to rates, kits or rules; ^y (Carbon): It uses Carbon for plugins. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How many players does Rusty Nails | Weekly Vanilla have?

With 250 slots, Rusty Nails | Weekly Vanilla has 0 players at the moment. With a peak of 2, the average over seven days is 0 players. The highest average in the last 48 hours was 2 players at 09:00 UTC.

What position does Rusty Nails | Weekly Vanilla hold among Rust servers?

Rusty Nails | Weekly Vanilla is in the top 20% of all ranked servers with a rank of #4,498 for player hours over the past seven days.

Server details

What is the uptime and reliability of Rusty Nails | Weekly Vanilla?

Rusty Nails | Weekly Vanilla is currently online. The uptime it gives suggests it restarted about 11 hours ago. In the last 7 full days, it was up for 167 of 168 hours, which is 99% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What Rust version is used on Rusty Nails | Weekly Vanilla?

Rust network protocol 2634 and build 167781 on Linux is what Rusty Nails | Weekly Vanilla uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of Rusty Nails | Weekly Vanilla?

No region is published by Rusty Nails | Weekly Vanilla. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 143.223.117.115:28015.

How well does Rusty Nails | Weekly Vanilla perform?

Over the last 48 hours, the average server fps was 60, and it never dropped below 55. The maximum number of entities it carried was 121,899, which includes buildings, deployables and everything else. Memory usage reached up to 3,515 MB. A climbing entity count and low fps are felt as lag by players.

Wipe information

What should you expect on Rusty Nails | Weekly Vanilla during a wipe?

The average busiest point in recent wipes reached 2 players. 14 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. Otherwise, it dropped below half by day 1.

What wipe pattern does Rusty Nails | Weekly Vanilla follow?

A every other Thursday at 17:54 UTC wipe schedule is used by Rusty Nails | Weekly Vanilla. Thursday 22 October at 17:54 UTC is when the next wipe is due. It has been running its current world for 6 days 1 hours. Its tags show wipes happening every week.

Join the server

How can I connect to Rusty Nails | Weekly Vanilla?

Open the Rust console with F1, then type client.connect 143.223.117.115:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2634,^y,^w,^v,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Unmodified survival gameplay.
mp250
Max players The server has 250 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167781
Build Build number: 167781.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Wipe schedule

^w
Weekly Wipes are weekly.

Difficulty

^v
Vanilla The standard Facepunch version, without modifications to rates, kits or rules.

Mods and access

^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.