Rust Player Count
38,221 playing now

Offline143.58.204.187:28015checked 6d ago

My Offline Practice Server

Players now 1/ 10 10% full
7-day average 1 peak 1
Rank #14,433 top 65%
Last wipe 6d ago no schedule published
Next wipe – no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep9 Oct12 Oct15 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 2.1 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

Thu 8 OctSun 20 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 17:56 UTC6d ago 1 – running 1
Sun 20 Sep, 08:41 UTC24d ago 1 – 18.4 days 1
Sat 19 Sep, 18:50 UTC25d ago 1 – 0.6 days 1
Sat 19 Sep, 08:06 UTC25d ago 1 – 0.4 days 1
Tue 15 Sep, 18:37 UTC29d ago 1 – 3.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average 129/ 200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average 81/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 325 on average 461/ 500
Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average 87/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average 22/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average 89/ 125

Quick answers

from the figures on this page

Settings and map

What configuration does My Offline Practice Server use?

No gather rate appears in the name of My Offline Practice Server. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. It appears in the Community section of the server browser as a community server. Anti-cheat VAC from Valve is on.

Which map is running on My Offline Practice Server?

A procedural map is what My Offline Practice Server runs, generated by the game.

Tags, lists and filters

Where can My Offline Practice Server be found in Rust Player Count lists and filters?

These Rust Player Count lists include My Offline Practice Server: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What is the meaning of the tags on My Offline Practice Server?

These are the tags My Offline Practice Server publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

How full is My Offline Practice Server?

My Offline Practice Server is offline at the moment; the last time it was seen was 6 days 8 hours ago. With a peak of 1, the average over seven days is 1 players.

How does My Offline Practice Server compare in server rankings?

My Offline Practice Server is in the top 65% of all ranked servers with a rank of #14,433 for player hours over the past seven days.

Server information

How reliable is My Offline Practice Server, and is it online?

Currently offline, My Offline Practice Server was last seen 6 days 8 hours ago. In the last 7 full days, it was up for 1 of 168 hours, which is 1% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What is the Rust version for My Offline Practice Server?

Rust network protocol 2634 and build 167231 on Windows is what My Offline Practice Server uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does My Offline Practice Server serve?

There is no region published by My Offline Practice Server. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 143.58.204.187:28015.

Wipe schedule

What changes on My Offline Practice Server on wipe day?

Across its recent wipes, the busiest times averaged 1 players. The latest wipe saw its biggest crowd 1 hours in.

What wipe pattern does My Offline Practice Server follow?

With irregular wipe times on My Offline Practice Server, no next wipe is possible to predict. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 6 days 8 hours.

How to join

What steps are needed to join My Offline Practice Server?

To get in, press F1 in Rust and enter client.connect 143.58.204.187:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167231
Build The game build is 167231.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.