Rust Player Count
55,665 playing now

Offline144.31.150.103:28015checked 1d ago

ServerName

moddedoxide
Players now 1/ 5 20% full
7-day average 1 peak 1
Rank #10,738 top 48%
Last wipe 1d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeakWipe
00.250.50.75118:0019:0020:00Wiped Tue 13 Oct, 18:34 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep28 Sep1 Oct5 Oct8 Oct14 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 2.5 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 3 OctThu 1 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 18:34 UTC1d ago – – running 0
Sat 3 Oct, 18:07 UTC11d ago – – 10 days 1
Thu 1 Oct, 18:11 UTC FW13d ago 1 – 2 days 1
Mon 28 Sep, 20:05 UTC16d ago 1 held half 2.9 days 1
Sun 27 Sep, 20:03 UTC17d ago 1 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 52/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 67/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 92/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average 11/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 5/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 25/ 700

Quick answers

from the figures on this page

Settings and map

Which rules govern ServerName?

A gather rate is absent from the name of ServerName. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

What map is used on ServerName?

A procedural map is what ServerName runs, generated by the game.

Tags and filters

Where can ServerName be found in Rust Player Count lists and filters?

The Rust Player Count lists that ServerName fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What information do the tags on ServerName convey?

The game's server browser reads these tags from ServerName: gmrust (Game mode): The usual Rust survival experience; mp5 (Max players): The server has 5 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

How full is ServerName?

ServerName is offline at the moment; the last time it was seen was 25 hours ago. The average player count for the last seven days is 1, and the highest point was 1. In the past 48 hours, the peak activity occurred at 19:00 UTC, averaging 1 players.

Where does ServerName sit in the rankings?

For player hours in the last seven days, ServerName ranks #10,738 and is in the top 48% of all ranked servers.

Server information

How reliable is ServerName, and is it online?

Currently offline, ServerName was last seen 25 hours ago. For the last 7 full days, it was online for 5 of 168 hours, a 3% uptime. Rust Player Count recorded it for the first time on 25 September 2026.

What is the Rust version for ServerName?

On Windows, ServerName runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find ServerName?

No region is published by ServerName. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 144.31.150.103:28015.

Wipe days

What changes on ServerName on wipe day?

Across its recent wipes, the busiest times averaged 1 players. Half that peak was maintained until the next wipe in 100% of recent wipes.

What wipe pattern does ServerName follow?

No next wipe can be predicted for ServerName, as it wipes at irregular times. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 27 hours ago.

Connect to the server

How can I connect to ServerName?

Joining is done by opening the console (F1) and running client.connect 144.31.150.103:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp5
Max players The server has 5 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.