Rust Player Count
42,105 playing now

OnlineNA144.48.104.42:28085checked 11m ago

DFAM Server

weekly wipes vanillamoddedoxidepve
Players now 0/ 100 0% full
7-day average 0 peak 5
Rank #4,793 top 22% · #853 in NA
Last wipe 6d ago weekly schedule
Next wipe 9h Thu 15 Oct, 19:01 UTC

Players

AveragePeak
00.250.50.75110:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

05010015020010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 22% of all ranked servers, top 46% in NA. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 15 October, 19:01 UTC, in 9h. Weekly: 7 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RustMode PvE | 10/8 | No Tech Tree | Skills | Raids | EventsNA · groups of 150+ · weekly · 4 on average 1/ 50
[US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom WNA · groups of 8+ · 1x · weekly · 3 on average 0/ 75
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 194 on average 75/ 2000
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average 31/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 59 on average 15/ 100
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 59 on average 33/ 200

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern DFAM Server?

A gather rate is absent from the name of DFAM Server. Up to 8 players per group, which is the game's default. pve is the game mode, no combat against other players. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. Vanilla is its own description: no altered rates, kits or rules: this is the game exactly as Facepunch ships it. Anti-cheat VAC from Valve is on.

What map is used on DFAM Server?

DFAM Server runs a procedural map of size 3,500 with seed 1083716274, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where can DFAM Server be found in Rust Player Count lists and filters?

These Rust Player Count lists include DFAM Server: Modded Rust servers, Rust PvE servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Weekly ^w, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

What is the meaning of the tags on DFAM Server?

These are the tags DFAM Server publishes for the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^w (Weekly): The server wipes every week; ^v (Vanilla): No altered rates, kits or rules: this is the game exactly as Facepunch ships it; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays; NA (North America): The server browser lists this one under North America. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

How full is DFAM Server?

Right now, 0 players are on DFAM Server, which has 100 slots. The average player count for the last seven days is 0, and the highest point was 5. The highest average in the last 48 hours was 1 players at 01:00 UTC.

How does DFAM Server compare in server rankings?

DFAM Server ranks #4,793 for player hours over the past seven days, #853 in North America, and is in the top 22% of all ranked servers.

Server details

What is the online status and reliability of DFAM Server?

Right now, DFAM Server is up. Based on the uptime it reports, the last restart was about 5 days 22 hours ago. In the last 6 full days, it was up for 144 of 144 hours, which is 100% uptime. 8 October 2026 is when Rust Player Count first saw it.

What is the Rust version for DFAM Server?

Rust network protocol 2634 and build 167231 on Linux is what DFAM Server uses. Joining requires the same protocol on your game; Steam updates it for you.

What region does DFAM Server serve?

In North America, DFAM Server lists itself with its NA tag. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 144.48.104.42:28085.

How well does DFAM Server perform?

Over the last 48 hours, the average server fps was 87, and it never dropped below 70. The maximum number of entities it carried was 72,860, which includes buildings, deployables and everything else. At its highest, it used 3,202 MB of memory. What players perceive as lag comes from low fps and a rising entity count.

Wipe days

When does DFAM Server wipe?

Based on weekly: 7 days after its last wipe, the next wipe for DFAM Server is estimated. Thursday 15 October at 19:01 UTC is when the next wipe is due. The present world dates from 6 days 14 hours ago. According to its tags, wipes are scheduled weekly.

Join the server

How can I connect to DFAM Server?

To get in, press F1 in Rust and enter client.connect 144.48.104.42:28085. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^w,^v,NA,^p,gmvanilla,cs167231,ts8,^o^z

Game

gmvanilla
Game mode Survival in its vanilla form.
mp100
Max players The server has 100 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Joining requires the same protocol: 2634.
cs167231
Build The game build is 167231.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Wipe schedule

^w
Weekly The server wipes every week.

Difficulty

^v
Vanilla No altered rates, kits or rules: this is the game exactly as Facepunch ships it.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Region

NA
North America The server browser lists this one under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.