Rust Player Count
58,130 playing now

Online144.48.106.170:28035checked 11m ago

ElectricDragon8's Rust Server

moddedoxide
Players now 0/ 30 0% full
7-day average 0 peak –
Rank #15,899 top 72%
Last wipe 30d ago no schedule published
Next wipe – no wipe seen yet

Players

AveragePeak
0123423:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

05010015020023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 52/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 68/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 89/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average 13/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 5/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 31/ 700

Quick answers

from the figures on this page

Settings and map

Which rules govern ElectricDragon8's Rust Server?

No gather rate appears in the name of ElectricDragon8's Rust Server. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

Which map is running on ElectricDragon8's Rust Server?

ElectricDragon8's Rust Server runs a procedural map of size 3,500 with seed 648252, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags, lists and filters

Where can ElectricDragon8's Rust Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that ElectricDragon8's Rust Server fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is the meaning of the tags on ElectricDragon8's Rust Server?

For the game's server browser, ElectricDragon8's Rust Server publishes: gmrust (Game mode): Survival as standard in Rust; mp30 (Max players): The server has 30 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2633 (Protocol): Joining requires the same protocol: 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category: plugins or configuration change gameplay. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

How full is ElectricDragon8's Rust Server?

With 30 slots, ElectricDragon8's Rust Server has 0 players at the moment. For the past week, the average number of players was 0.

How does ElectricDragon8's Rust Server compare in server rankings?

ElectricDragon8's Rust Server is in the top 72% of all ranked servers with a rank of #15,899 for player hours over the past seven days.

Server details

How reliable is ElectricDragon8's Rust Server, and is it online?

You can find ElectricDragon8's Rust Server online at the moment. It reports an uptime that puts the last restart at roughly 11 days 4 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. 14 September 2026 is when Rust Player Count first saw it.

What Rust version is used on ElectricDragon8's Rust Server?

On Windows, ElectricDragon8's Rust Server runs Rust network protocol 2633 and build 163794. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does ElectricDragon8's Rust Server serve?

No region is published by ElectricDragon8's Rust Server. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 144.48.106.170:28035.

Is ElectricDragon8's Rust Server lag-free?

In the last 48 hours, it averaged 99 server fps, with a low of 85. The highest entity count was 70,240, covering buildings, deployables and all other objects. Memory usage reached up to 4,160 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe schedule

How often does ElectricDragon8's Rust Server wipe?

With so few of ElectricDragon8's Rust Server's wipes on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 30 days 15 hours ago.

How to join

How can I connect to ElectricDragon8's Rust Server?

To get in, press F1 in Rust and enter client.connect 144.48.106.170:28035. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp30
Max players The server has 30 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2633
Protocol Joining requires the same protocol: 2633.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.