Online145.239.232.105:27016checked 10m ago
[DEV] Fireabend
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 08:11 UTC22h ago | – | – | – | 0 |
| Mon 12 Oct, 08:11 UTC1d ago | – | – | – | 0 |
| Sun 11 Oct, 08:11 UTC2d ago | – | – | – | 0 |
| Sat 10 Oct, 08:11 UTC3d ago | – | – | – | 0 |
| Fri 9 Oct, 08:11 UTC4d ago | – | – | – | 0 |
| Thu 8 Oct, 08:11 UTC5d ago | – | – | – | 0 |
| Wed 7 Oct, 08:10 UTC6d ago | – | – | – | 0 |
| Tue 6 Oct, 08:11 UTC7d ago | – | – | – | 0 |
| Mon 5 Oct, 08:11 UTC8d ago | – | – | – | 0 |
| Sun 4 Oct, 08:11 UTC9d ago | – | – | – | 0 |
| Sat 3 Oct, 08:11 UTC10d ago | – | – | – | 0 |
| Fri 2 Oct, 08:11 UTC11d ago | – | – | – | 0 |
| Thu 1 Oct, 17:57 UTC FW12d ago | – | – | – | 0 |
| Thu 1 Oct, 08:11 UTC12d ago | – | – | – | 0 |
| Wed 30 Sep, 08:10 UTC13d ago | – | – | – | 0 |
| Tue 29 Sep, 08:11 UTC14d ago | – | – | – | 0 |
| Mon 28 Sep, 09:43 UTC15d ago | – | – | – | 0 |
| Mon 28 Sep, 08:11 UTC15d ago | – | – | – | 0 |
| Sun 27 Sep, 19:10 UTC16d ago | – | – | – | 0 |
| Sun 27 Sep, 18:45 UTC16d ago | – | – | – | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What configuration does [DEV] Fireabend use?
The name of [DEV] Fireabend does not state a gather rate. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. Its own label is vanilla: unmodified Rust: no changed rates, no kits, no extra rules. VAC is on, Valve's anti-cheat.
What is the map on [DEV] Fireabend?
The game generates a procedural map of size 3,750 with seed 55555 for [DEV] Fireabend. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. Its map is called: Custom Map.
Tags, lists and filters
Where can [DEV] Fireabend be found in Rust Player Count lists and filters?
These Rust Player Count lists include [DEV] Fireabend: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What information do the tags on [DEV] Fireabend convey?
The game's server browser reads these tags from [DEV] Fireabend: gmvanilla (Game mode): Survival in its vanilla form; mp0 (Max players): 0 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^v (Vanilla): Unmodified Rust: no changed rates, no kits, no extra rules; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): It appears under Modded because plugins or settings modify the game. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player count
What is the player count on [DEV] Fireabend?
The current player count on [DEV] Fireabend is 0. The average player count for the past seven days is 0.
Where does [DEV] Fireabend sit in the rankings?
[DEV] Fireabend is in the top 71% of all ranked servers with a rank of #15,961 for player hours over the past seven days.
About the server
What is the uptime and reliability of [DEV] Fireabend?
[DEV] Fireabend is currently online. It reports an uptime that puts the last restart at roughly 20 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Its first appearance in Rust Player Count was on 23 September 2026.
What Rust version is used on [DEV] Fireabend?
Linux hosts [DEV] Fireabend, which runs Rust network protocol 2634 and build 167584. The protocol has to match for you to join, but Steam updates it without any action from you.
Where can you find [DEV] Fireabend?
No region is published by [DEV] Fireabend. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 145.239.232.105:27016.
How well does [DEV] Fireabend perform?
In the last 48 hours, it averaged 202 server fps, with a low of 162. Up to 82,254 entities were present, including buildings, deployables and other world objects. At its highest, it used 2,897 MB of memory. A climbing entity count and low fps are felt as lag by players.
Wipe information
How often does [DEV] Fireabend wipe?
No wipe schedule exists on [DEV] Fireabend because the world is remade every few hours; none of those resets is a wipe.
Join the server
What is the process to join [DEV] Fireabend?
To get in, press F1 in Rust and enter client.connect 145.239.232.105:27016. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp0,ptrak,$r?,v2634,^v,gmvanilla,cs167584,ts8,^o^z
Game
gmvanilla
mp0
ts8
v2634
cs167584
ptrak
$r?
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.