Rust Player Count
80,030 playing now

OnlineEU145.249.248.7:28015checked 10m ago

KZ North Media Classic

weekly wipes vanillaoxide
Players now 2/ 100 2% full
7-day average 3 peak 12
Rank #1,850 top 8% · #707 in EU
Last wipe 6d ago weekly schedule
Next wipe 22h Thu 15 Oct, 14:06 UTC

Players

AveragePeak
0246816:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

02040608016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 8% of all ranked servers, top 25% in EU. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 15 October, 14:06 UTC, in 22h. Every Thursday at 14:06 UTC · medium confidence

Usual gap 7 days between real wipes
On rhythm 100% of its recent wipes
Wipe-day peak 16 players, last three wipes
Crowd held 67% else halves by day 4

Coming wipes

22hThu 15 Oct, 14:06 UTC
7d 22hThu 22 Oct, 14:06 UTC
14d 22hThu 29 Oct, 14:06 UTC
22d 3hThu 5 Nov, 19:00 UTC FW
28d 22hThu 12 Nov, 14:06 UTC
35d 22hThu 19 Nov, 14:06 UTC
42d 22hThu 26 Nov, 14:06 UTC

The first 48 hours of its last wipes

Thu 8 OctThu 1 OctThu 24 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 14:06 UTC6d ago 12 – running 1
Thu 1 Oct, 17:47 UTC FW12d ago 13 held half 6.8 days 0
Thu 24 Sep, 13:56 UTC20d ago 23 halved by day 4 7.2 days 2
Thu 17 Sep, 14:07 UTC27d ago 10 held half 7 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 46/ 250
Rustafied.com - EU MainEU · groups of 16+ · weekly · 232 on average 45/ 100
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 230 on average 55/ 100
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 204 on average 27/ 250
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 178 on average 576/ 625
Rustoria.co - EU MondaysEU · groups of 12+ · weekly · 170 on average 389/ 425

Quick answers

from the figures on this page

Rules and settings

What configuration does KZ North Media Classic use?

A gather rate is absent from the name of KZ North Media Classic. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Under Community in the server browser, it is a community server. Plugins: Oxide. Its own label is vanilla: unmodified Rust: no changed rates, no kits, no extra rules. Anti-cheat VAC from Valve is on.

What is the map on KZ North Media Classic?

A procedural map of size 3,700 is what KZ North Media Classic runs, generated by the game with seed 251849869. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where can KZ North Media Classic be found in Rust Player Count lists and filters?

These Rust Player Count lists include KZ North Media Classic: EU Rust servers, Best Rust PvE servers and Vanilla Rust servers. You can find it on the server list using these filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

How should you interpret the tags on KZ North Media Classic?

These are the tags KZ North Media Classic publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^w (Weekly): Wipes are weekly; ^v (Vanilla): Unmodified Rust: no changed rates, no kits, no extra rules; ^o (Oxide): Oxide (uMod) provides the plugin framework here; EU (Europe): It appears under Europe when browsing servers. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

How full is KZ North Media Classic?

2 of 100 slots are filled on KZ North Media Classic right now. With a peak of 12, the average over seven days is 3 players. In the past 48 hours, the peak activity occurred at 19:00 UTC, averaging 5 players.

How does KZ North Media Classic compare in server rankings?

KZ North Media Classic ranks #1,850 for player hours over the past seven days, #707 in Europe, and is in the top 8% of all ranked servers.

About the server

What is the online status and reliability of KZ North Media Classic?

You can find KZ North Media Classic online at the moment. The uptime it gives suggests it restarted about 9 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What is the Rust version for KZ North Media Classic?

Rust network protocol 2634 and build 167781 on Windows is what KZ North Media Classic uses. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find KZ North Media Classic?

In Europe, KZ North Media Classic lists itself with its EU tag. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 145.249.248.7:28015.

How well does KZ North Media Classic perform?

Over the last 48 hours, the average server fps was 50, and it never dropped below 49. Up to 82,089 entities were present, including buildings, deployables and other world objects. Peak memory use was 2,822 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe schedule

What should you expect on KZ North Media Classic during a wipe?

Recent wipes saw an average peak of 16 players. 25 hours after the latest wipe, the crowd hit its peak. Half that peak was maintained until the next wipe in 67% of recent wipes. If not, the crowd went below half by day 4.

What wipe pattern does KZ North Media Classic follow?

The wipe cycle for KZ North Media Classic is every Thursday at 14:06 UTC. On Thursday 15 October at 14:06 UTC the next wipe is expected. The present world dates from 6 days 1 hours ago. The tags carry a weekly wipe schedule.

How to join

What is the process to join KZ North Media Classic?

Open the Rust console with F1, then type client.connect 145.249.248.7:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. For more, visit its website at https://discord.com/invite/WnsBFwGmNd.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs167781,ts8,^o

Game

gmrust
Game mode Survival as standard in Rust.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build The game build is 167781.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Wipe schedule

^w
Weekly Wipes are weekly.

Difficulty

^v
Vanilla Unmodified Rust: no changed rates, no kits, no extra rules.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.

Region

EU
Europe It appears under Europe when browsing servers.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.