Online146.0.45.91:28015checked 14m ago
4Netplayers Rust Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 16% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 20 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 16:24 UTC11d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which rules govern 4Netplayers Rust Server?
A gather rate is absent from the name of 4Netplayers Rust Server. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.
What is the map on 4Netplayers Rust Server?
4Netplayers Rust Server runs a procedural map of size 2,500 with seed 1234567890, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. You can see the map name here: Custom Map.
Server tags
Where can 4Netplayers Rust Server be found in Rust Player Count lists and filters?
These Rust Player Count lists include 4Netplayers Rust Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on 4Netplayers Rust Server?
These are the tags 4Netplayers Rust Server publishes for the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): Build number: 167584; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category: plugins or configuration change gameplay. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player numbers
How many players does 4Netplayers Rust Server have?
With 10 slots, 4Netplayers Rust Server has 1 players at the moment. The seven-day average is 1 players, with a peak of 5. The highest average in the last 48 hours was 4 players at 16:00 UTC.
Where does 4Netplayers Rust Server sit in the rankings?
4Netplayers Rust Server is in the top 16% of all ranked servers with a rank of #3,644 for player hours over the past seven days.
About the server
How reliable is 4Netplayers Rust Server, and is it online?
Right now, 4Netplayers Rust Server is up. It reports an uptime that puts the last restart at roughly 18 hours ago. It was up 86% of the time over the last 7 full days, 144 of 168 hours. 2 October 2026 is when Rust Player Count first saw it.
What is the Rust version for 4Netplayers Rust Server?
Rust network protocol 2634 and build 167584 on Linux is what 4Netplayers Rust Server uses. The protocol has to match for you to join, but Steam updates it without any action from you.
What is the location of 4Netplayers Rust Server?
A region is not published by 4Netplayers Rust Server. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 146.0.45.91:28015.
Is 4Netplayers Rust Server lag-free?
The server ran at an average of 30 fps over the last 48 hours, never falling below 30. The maximum number of entities it carried was 55,977, which includes buildings, deployables and everything else. At its highest, it used 2,287 MB of memory. A climbing entity count and low fps are felt as lag by players.
Wipe days
What changes on 4Netplayers Rust Server on wipe day?
Across its recent wipes, the busiest times averaged 4 players. 20 hours after the wipe, the crowd on the latest wipe was at its highest.
What wipe pattern does 4Netplayers Rust Server follow?
The rhythm of wipes on 4Netplayers Rust Server cannot be told yet, since too few are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 11 days 8 hours ago.
Join the server
What is the process to join 4Netplayers Rust Server?
Open the Rust console with F1, then type client.connect 146.0.45.91:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmvanilla,cs167584,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.